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  #1  
Old 09-05-2005, 10:21 AM
Magoth78
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Join Date: Jun 2003
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Good job devs, as usual.

If anyone's running a 0.6.2 server, could he make a test for me please? set the ServerType to 1 and the leavecorpse to 1 variables. I would like to see if it's working well on this version.

Thx by advance,
Mag
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  #2  
Old 09-05-2005, 02:08 PM
Shredomatic
Fire Beetle
 
Join Date: Jan 2003
Posts: 8
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Wicked. Now we just need some servers to play on.
  #3  
Old 09-05-2005, 02:54 PM
fathernitwit
Developer
 
Join Date: Jul 2004
Posts: 773
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updated binaries on sourceforge to hopefully fix a shared mem issue.

corpses might not be working right, but if they are not, it should be fixable.
  #4  
Old 09-05-2005, 06:56 PM
vRandom
Sarnak
 
Join Date: Jun 2005
Posts: 91
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Quote:
Originally Posted by fathernitwit
updated binaries on sourceforge to hopefully fix a shared mem issue.

corpses might not be working right, but if they are not, it should be fixable.
I tried the new binaries, posted the results in this topic, as not to make this current one the support topic or something like that....

http://www.eqemulator.net/forums/showthread.php?t=19261

vRandom
  #5  
Old 09-05-2005, 07:59 PM
Magoth78
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FNW,

"corpses might not be working right, but if they are not, it should be fixable."

-- I've checked into the code in 6.0dr2 (the version I'm running actually) and the 0.6.2 version. The code about the corpses (attack, playercorpse, entity.cpp) seems to be the sames.
I've made a ghetto fix (as u can see in the post: http://www.eqemulator.net/forums/sho...620#post112620 ) but it causes the corpse's owner or the player's killer to crash, depending of who I'm sending the SendZoneCorpsesBulk on.

If it can kinda helps..

Mag
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  #6  
Old 09-06-2005, 04:01 PM
fathernitwit
Developer
 
Join Date: Jul 2004
Posts: 773
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fixed binaries again, hopefully for good this time.
  #7  
Old 09-10-2005, 09:24 AM
bluejam
Hill Giant
 
Join Date: Apr 2004
Posts: 110
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Thanks a lot to everyone who has worked on this. I haven't played the Emu (or Everquest in general as I don't have a live account anymore) since August 2004.
  #8  
Old 09-11-2005, 01:32 PM
xeludzen
Fire Beetle
 
Join Date: May 2005
Posts: 5
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Is anyone else having problems getting to the server screen? I am fully patched.
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