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  #1  
Old 09-13-2005, 01:51 PM
deazone
Sarnak
 
Join Date: Jun 2005
Posts: 37
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I am having a similiar problem, with compiled binaries using Visual Studio 2003. I am at work now, so I am unable to recall the exact error however it was along the lines of an attach() error, regarding a guildlist.

I thought it may be the database to blame, however the binaries downloaded from sourcforge do not generate this message.

Last edited by deazone; 09-13-2005 at 09:55 PM..
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  #2  
Old 09-13-2005, 08:09 PM
Dakaar
Sarnak
 
Join Date: Apr 2003
Posts: 53
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I have the exact same error and am using msvs 2003 .net

[Status] CURRENT_WORLD_VERSION:EQEMu 0.6.2-DR1
[Status] Loading opcodes..
[Error] LoadEMuShareMemDLL::Load() failed to attach GuildList.GetGuild
Unable to load EMuShareMem for opcodes.
[Error] Loading opcodes failed. I cant live like this!

My world.exe works fine in palce of the binary, but my eqsharemem.dll fubars.
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  #3  
Old 09-14-2005, 02:03 AM
WildcardX
Developer
 
Join Date: Apr 2003
Posts: 589
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Yeah thats the error Fatherntwit patched the 6.2 released binaries to fix. Its the same one I got now. I'm was looking at it last night but the wife dragged me out for drinks.
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  #4  
Old 09-14-2005, 04:02 AM
cavedude's Avatar
cavedude
The PEQ Dude
 
Join Date: Apr 2003
Location: -
Posts: 1,988
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You're all going to smack yourselves. The error says it all.

"[Error] LoadEMuShareMemDLL::Load() failed to attach GuildList.GetGuild"

Add GuildList.cpp and GuildList.h to your EMuShareMem project, then compile.
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