Go Back   EQEmulator Home > EQEmulator Forums > Support > Support::General Support

Support::General Support Post all topics here having to do with errors while trying to connect to an EQEMu server but not about the setup/running of the Server itself.

Reply
 
Thread Tools Display Modes
  #1  
Old 09-15-2005, 03:42 PM
MikeyUSC
Fire Beetle
 
Join Date: Sep 2005
Posts: 10
Default

It's DLL code.. gotta love it =)
Reply With Quote
  #2  
Old 09-16-2005, 12:24 AM
Sakrateri's Avatar
Sakrateri
Dragon
 
Join Date: Mar 2004
Location: England
Posts: 776
Default

Any luck on getting a Perl enabled zone compile yet? Thanks for what you've done so far !
__________________
KhepriGames

Game Gallery

My Forums

Reply With Quote
  #3  
Old 09-16-2005, 03:07 PM
MikeyUSC
Fire Beetle
 
Join Date: Sep 2005
Posts: 10
Default

I got it to compile.. but it's buggy as hell... I'm going through Inventory at work, so I won't have time to actually debug anything till after Tuesday.
Reply With Quote
  #4  
Old 09-16-2005, 10:00 PM
Sakrateri's Avatar
Sakrateri
Dragon
 
Join Date: Mar 2004
Location: England
Posts: 776
Default

Ok , thanks for working on it . EQ is kind of useless without quests. Mabey rename it EK for EverKill ? lol well anyway everyones time is appriciated thanks .
__________________
KhepriGames

Game Gallery

My Forums

Reply With Quote
  #5  
Old 09-18-2005, 02:56 PM
WildcardX
Developer
 
Join Date: Apr 2003
Posts: 589
Default

I havent had much time this week to look for into the zoneperl.exe issue, except I have narrowed the cause a little bit. With the source code I have, when I compile my zoneperl.exe, quests work but I can not attack a mob with melee, although I can with spells. The problem is there is an exception being thrown somewhere in the code, but I cant figure out what exception class it is. Unfortunately, catch(exception e) isnt catching it, although (...) is. Its being tossed out of this line in the entity.cpp file under ::MobProcess():

if(!iterator.GetData()->Process())

What looks "weird" to me, is the Process() method is a virtual method of the Entity class, but the object it is suppose to process is Mob class, but Mob class does not have a defined override of the Process method. I wish I could trap this exception, but after spending hours "guessing" at exception classes from std lib, I guess I'm feeling burned out. Maybe someone else here could toss in there 2 cents...

Last edited by WildcardX; 09-18-2005 at 11:07 PM..
Reply With Quote
  #6  
Old 09-23-2005, 06:27 AM
jillmatik
Sarnak
 
Join Date: Sep 2005
Posts: 51
Default

Has anyone had any success recompiling zoneperl.exe with the client update fix yet? I've been playing more on live lately and have been a bit out of touch with my Emu server for awhile.

J
Reply With Quote
  #7  
Old 10-17-2005, 03:34 PM
EQEmu102
Fire Beetle
 
Join Date: Oct 2005
Posts: 29
Default

Bumpitty =)

Zoneperl gets quests working right? That would be cool
Reply With Quote
Reply

Thread Tools
Display Modes

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump

   

All times are GMT -4. The time now is 10:00 AM.


 

Everquest is a registered trademark of Daybreak Game Company LLC.
EQEmulator is not associated or affiliated in any way with Daybreak Game Company LLC.
Except where otherwise noted, this site is licensed under a Creative Commons License.
       
Powered by vBulletin®, Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.
Template by Bluepearl Design and vBulletin Templates - Ver3.3