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  #1  
Old 11-03-2005, 10:54 PM
smogo
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i suppose it's just impossible to set up a team to work on a new client, new art, new content for long enough to get something playable, if ever you do in the end.

Many server ops pretend their server will be different, with new content and design. Customizing what's working now is just what WC described : replacing zones by new ones, and adding more models.

As for the work involved to get a client from scratch ... i've been having a look at it and it takes pretty much effort to get something running. Plus time to create the art. Plus taking a player base accostumbred to a new game/ui. Not to mention re-writting a part of the server.

That's a point, ... as you asked. Humble and personal opinion.

I'll continue working on RPG project(s), client and server, and new models ... but just for the fun of it, as i like to tweak and develop. As a player and server op, i'd just customise what works already.

I'd appreciate more points of view on this, though, thanks for raising the question Cysiouc.
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  #2  
Old 11-04-2005, 12:18 AM
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Damilis
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Personally, I feel that by working with the finer details of the code, learning about network comms, seeing what could be done better with the eq client server comms, textures, meshes, etc, all builds a very good platform for creation of a new MMO.

Just my $0.02
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  #3  
Old 11-04-2005, 05:13 AM
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When does/should EverQuest Server Emulator customization end and a new MMORPG creation begin?

As long as we arte using the original EQ.exe to play then it will be eqemu.
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  #4  
Old 11-04-2005, 08:11 AM
GeorgeS
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I do not think a new client is necessary. I enjoy playing this emu as it is. What should be fixed is the world game formats and models as well. A whole new game with new graphics and a MMORG client can take years to write - just try to get someone to make animated and textured models is hard enough. By that time eq2 or something else will eventually take the developer's interest.

I will play by my guns and suggest we start by creating support for a better .wld/s3d format...

edit - now I think of it - new .wld format may very well mean a new client is needed - is this right?

GeorgeS
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