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  #1  
Old 11-28-2005, 06:31 AM
HurtinuDaily
Hill Giant
 
Join Date: Nov 2005
Posts: 145
Default Sz Reborn

SZ Reborn would be sweet, I spent alooot of time on SZ and it was the best baddest meanest server ever.

Leveling and camping items was very important for SZ, as it was challenging because you were not just fighting the mobs but developing strategy to fight PC's of any level. for example your lvl 20 camping random trash_01 and a lvl 50 Uber noobie comes to kill you, the challenge is to make him take so long and get so bored trying to kill you that he just goes away, and if you manage to do that and get you Item your camping you have a hands up on the newbie who was camping the same item but got killed and gave up. Same goes for lvling there are always some high lvls checking the low lvl camps for "fun" kills developing strategy around this was half the fun of SZ.

I played on good team SZ for years and would not have changed a thing(like playing eq on the Ultra Hard setting)

Last edited by HurtinuDaily; 11-28-2005 at 02:44 PM..
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  #2  
Old 11-30-2005, 03:29 AM
MethodSZ
Fire Beetle
 
Join Date: Feb 2004
Location: .
Posts: 25
Default

umm it wasnt until planes of powers that evil team really became imbalanced. neuts were always right on their necks only a few weeks behind in content which isnt much.

sz was awesome, sounds like fun except youll never have the playerbase for an emu server to recreate it
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  #3  
Old 11-30-2005, 06:38 PM
Oust
Fire Beetle
 
Join Date: Oct 2005
Posts: 3
Default

Quote:
The thing is people would most likely want it to be like SZ before it sucked. This means they want a hardcore PvP server. People do not play PvP to camp items and grind exp. That's fucking pointless and makes the PvP useless. The ONLY PvP/PvE server that worked was Empire (when Magoth ran it). Do not expect that to happen again
uh first off, LV was >>> Empire 2. Second off i agree they want hardcore PVP, but hardcore PVP becomes pointless and gay when everyone has same gear. It becomes fun when you spend a little bit of time camping an item, get it, and become > your enemie. A better idea for this would be PVP points with actual item rewards (like what LV did), but still need high end items campable and raidable. A lot of the fun from SZ was trying to raid while being trained and shit, shouldn't take that away. Also some of the fun came from actually reaching lvl 60 (or what ever the cap is) and PVPing on the way. PVPing to get the best exp spots n such. Leveling should take more than an hour, it should be a little bit hard, but nothing like EQlive. it shoudl take like 2-3 days played to get to max level. Leveling just seperates the hardcore from the weak pussies who don't wana put in the work to have a good PVP server.
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