Go Back   EQEmulator Home > EQEmulator Forums > Support > Support::General Support

Support::General Support Post all topics here having to do with errors while trying to connect to an EQEMu server but not about the setup/running of the Server itself.

Reply
 
Thread Tools Display Modes
  #1  
Old 01-27-2006, 05:54 AM
sdabbs65
Dragon
 
Join Date: Dec 2003
Location: Earth
Posts: 818
Default

Quote:
Originally Posted by greeko
what in your opinion is the most stable race/class?
Eskimos
__________________
hosting Eqemu/Runuo/wow Emulators.

www.cheaterz.info
Reply With Quote
  #2  
Old 01-27-2006, 06:44 AM
greeko
Fire Beetle
 
Join Date: Mar 2005
Posts: 29
Default

Thanks! I've looked but cannot find the Eskimo race. I don't remember seeing that race when I used to play EQ. Is it something new from an expansion? I think it would be neat to play an Eskimo Paladin or Rogue. I bet the Eskimo race is very resistant to cold, excellent at fishing and handy with a spear!

Do you have any screenshots of them???
Reply With Quote
  #3  
Old 01-27-2006, 07:04 AM
Ibix
Sarnak
 
Join Date: Jan 2006
Posts: 40
Default

It was a joke I'm fairly sure. Maybe you were joking too.... maybe not.
Reply With Quote
  #4  
Old 01-27-2006, 07:16 AM
greeko
Fire Beetle
 
Join Date: Mar 2005
Posts: 29
Default

heh, yeah just messing around.

i guess i'll toss the bard on the back burner until things get ironed out. now to figure out how to give myself money
Reply With Quote
  #5  
Old 01-27-2006, 08:32 AM
Ibix
Sarnak
 
Join Date: Jan 2006
Posts: 40
Default

Yeah, I played a Bard on live, and sure wouldn't mind playing another one now... although twisting songs does get a little old sometimes.

Another thing to note, just so you don't get disappointed again, don't play a Monk. Well, I mean, play one if you are okay with being able to do everything a Monk does EXCEPT FD-split mobs. Right now, if you pull, say, 5 mobs and FD in front of your group, the entire group of mobs paths back to their spawns instantly... there is no delay... This means that you cannot split pull with a monk, sadly. My buddy really was excited about playing a monk, and when he got FD we realized this was the case.

I have seen mention but not verification that the Necro lich-line consumes hps faster than on live... The speculation was that the lich-line was not reduced by the %reduction for damage done to players by spells/abilities on our servers but is on live. I don't know that it is on live. I don't know that it isn't on here. I played a Necro only up to about 8 and had the first in the lich-line, and it seemed okay to me... But, as I said, not sure how it's SUPPOSED to work.

We noticed in a group the other night (shaman, druid, enchanter) that lull doesn't seem to really be working; either that, or the lull was being done wrong, but I really think it didn't seem to be working... the chanter would lull a mob and pull the one next to it, and both would come... Not sure if this is a bug or user error, but may be something to watch out for... in short, it looks like split pulls may not be possible? who knows.

Other than that, things do seem fine.. the druid seems pretty fully functional... clerics and warriors and wizards seem good .... we created a lvl 70 of each of those and tested them out and all seemed to work fine.
Reply With Quote
  #6  
Old 01-28-2006, 01:37 PM
fathernitwit
Developer
 
Join Date: Jul 2004
Posts: 773
Default

are you using the latest code? always report your version when posting issues.
Reply With Quote
  #7  
Old 01-29-2006, 02:47 AM
greeko
Fire Beetle
 
Join Date: Mar 2005
Posts: 29
Default

6.2, should i just overwrite the binaries with 6.4? i'll give it a whirl.
Reply With Quote
Reply

Thread Tools
Display Modes

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump

   

All times are GMT -4. The time now is 10:01 AM.


 

Everquest is a registered trademark of Daybreak Game Company LLC.
EQEmulator is not associated or affiliated in any way with Daybreak Game Company LLC.
Except where otherwise noted, this site is licensed under a Creative Commons License.
       
Powered by vBulletin®, Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.
Template by Bluepearl Design and vBulletin Templates - Ver3.3