For reference, EQVerCheck uses CRC32 for its calculations. See the wiki for which part of the long version string represents the CRC32 calc of eqgame.exe
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namespace retval { template <class T> class ReturnValueGen { private: T x; public: ReturnValueGen() { x = 0; }; T& Generator() { return x; }; }; } int main() { retval::ReturnValueGen<int> retvalue; return retvalue.Generator(); }
C++ is wonderful.
Many thanks for your answers. That version checker of yours is awesome, Cisyouc
I had something like 10 or 12 clients on several computers, most of them tinkered, hard to figure which one could be the right one
Oups cisyouk, sorry i don't remember that (i'm too old i need some replacement memories)
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I speak english like a spanish cow..., I speak spanish like a english pudding...
But I try to speak good french !!! (Non au langage SMS sur forum) http://eqfroggy.new.fr : Froggy French Server Website.
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