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Development::Database/World Building World Building forum, dedicated to the EQEmu MySQL Database. Post partial/complete databases for spawns, items, etc. |

06-23-2006, 12:53 AM
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Fire Beetle
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Join Date: Jun 2006
Posts: 6
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Hey, can someone please post links to GeorgeS' programs or update link? It seems all the ones on his IP are removed as i keep getting "Resource Not Found" response from his server the past few days.
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06-24-2006, 08:33 AM
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Hill Giant
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Join Date: Aug 2005
Posts: 107
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here is a temporary solution for ya.
Download Me!
edit: I do think this is his latest version but I'm only like 99% sure.
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06-24-2006, 09:34 PM
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Forum Guide
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Join Date: Sep 2003
Location: California
Posts: 1,474
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Updates
..dhcp router was renewing ip every day, so server would go off line every few days. I think I fixed the issue.
Worked hard to bring a few updates to the table.
I've done a total rewrite of the eqitems program, now it not only allows searching of your items, but you can load in any character and change or equip him/her with any items.
Also, to facilitate better version comunication, i've set up a webpage for all my downloads. Check out the files and don't hesitate to email me bugs.
http://66.159.225.58/eqemu/eq.html
GeorgeS
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07-10-2006, 04:33 AM
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Forum Guide
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Join Date: Sep 2003
Location: California
Posts: 1,474
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Just an update, a new utility is being released this week. What it does is simply allow 'random' loots off mobs of specified levels. Just like in DiabloII, where any number of stuff drops depending on mob level, this utility does the same. The best part changes written to the db are undoable and will revert back to 'native' state. So you can 'rotate' stuff on npc's very easily.
I played my lvl70 necro in POStorms, and found some wonderful loot off lvl 65 mobs, never seen before! I actually enjoyed th egame much better before, because I had no idea what to find.
So how does it work?
(1) You specificy what item/s you want to add - these are classified by:
armour,weapons,spells,shields,ales,runes,food,misc low lvl, misc high lvl,etc...
You pick 1 category at a time.
(2) Then specifiy what level NPC's to apply it to i.e levels 31-40, or 50-60 etc..
(3) Then specifiy what % of mobs get these items as a lootdrop
(4) Then specifiy % chance of dropping at death
The program also gives a 'stats' of modified loots per every 10 levels and by item category, so you can identify which levels drop what categories of items - very useful.
You are also able to undo by level, so you can make rapid changesm restart server and changes are good to go for next repop.
This app is a work in progress, but once I 'skin' it for a better appearance, I will release it for testing.
A full html help file will be included -
Any questions?
GeorgeS
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07-10-2006, 05:53 AM
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AX Classic Developer
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Join Date: May 2006
Location: filler
Posts: 2,049
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Quote:
Originally Posted by GeorgeS
Just an update, a new utility is being released this week. What it does is simply allow 'random' loots off mobs of specified levels. Just like in DiabloII, where any number of stuff drops depending on mob level, this utility does the same. The best part changes written to the db are undoable and will revert back to 'native' state. So you can 'rotate' stuff on npc's very easily.
I played my lvl70 necro in POStorms, and found some wonderful loot off lvl 65 mobs, never seen before! I actually enjoyed th egame much better before, because I had no idea what to find.
So how does it work?
(1) You specificy what item/s you want to add - these are classified by:
armour,weapons,spells,shields,ales,runes,food,misc low lvl, misc high lvl,etc...
You pick 1 category at a time.
(2) Then specifiy what level NPC's to apply it to i.e levels 31-40, or 50-60 etc..
(3) Then specifiy what % of mobs get these items as a lootdrop
(4) Then specifiy % chance of dropping at death
The program also gives a 'stats' of modified loots per every 10 levels and by item category, so you can identify which levels drop what categories of items - very useful.
You are also able to undo by level, so you can make rapid changesm restart server and changes are good to go for next repop.
This app is a work in progress, but once I 'skin' it for a better appearance, I will release it for testing.
A full html help file will be included -
Any questions?
GeorgeS
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This is a real good idea - I think you should start a new thread on this new program of yours.
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