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Support::General Support Post all topics here having to do with errors while trying to connect to an EQEMu server but not about the setup/running of the Server itself.

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  #1  
Old 07-01-2006, 11:31 AM
Gamist
Fire Beetle
 
Join Date: Jun 2006
Posts: 17
Default Weird

Ok, this is going to seem weird.
I started up eqemu again and now it says new server connection. So I then double-clicked on the button below eqemu on my desktop called "Run Everquest". So I clicked on that, and then entered my password and login name of "eq", "eq", and was able to get into the servers screen and saw my server, but it was listed as "Locked", and i'm unable to connect to it, strange. Does anyone have any idea why my newly created server is locked and how I can get in it?
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  #2  
Old 07-01-2006, 12:23 PM
Gamist
Fire Beetle
 
Join Date: Jun 2006
Posts: 17
Default

Ok in the tutorial where it says "Server Configuration", there's a section there about server status, and although it says that the default is unlocked, then why is my server always reading as "Locked"? And I can't figure out how to change it to unlocked. Can anyone help with this, I feel that i'm close to figuring this out.


<locked/> and <unlocked/>
<world>
<!-- Server status. Default is unlocked -->
<!--<locked/>-->
<!-- <unlocked/> -->
</world>

You can probably figure these out for yourself. Left for an excercise for the reader (thats you).
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  #3  
Old 07-01-2006, 12:57 PM
CamelFilter
Sarnak
 
Join Date: May 2006
Location: "We're not in Kansas anymore."
Posts: 36
Default

I think your problem is to make sure that you go back to the mysql command step and redo it. If when you use MySQLCC and cannot open your DB this is usually the prob. Lots of people, inclusing myself forget to give ourselves access to the db.

The server is unlocked by default. So unless you make it change in the config.xml I doubt you changed it. Ermmm locked servers mean that the world and zone launchers are still loading. So nobody can enter.

Last edited by CamelFilter; 07-01-2006 at 09:00 PM..
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  #4  
Old 07-01-2006, 01:26 PM
Gamist
Fire Beetle
 
Join Date: Jun 2006
Posts: 17
Default

This is all that my eqlauncher says when the window pops up:

[Debug] Starting Log: logs/eqemu_debug_0692.log
[Debug] [LAUNCHER_INIT] Loading server configuration . .


It Never goes any farther than that. Could this be the problem?
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  #5  
Old 07-01-2006, 02:22 PM
CamelFilter
Sarnak
 
Join Date: May 2006
Location: "We're not in Kansas anymore."
Posts: 36
Default

For the Locked thing you have seen on the server select yes, but did you do that check I asked you to look at? If you followed the 7.0 tutorial you should have MySQLCC and try to open that database.
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  #6  
Old 07-01-2006, 02:29 PM
Gamist
Fire Beetle
 
Join Date: Jun 2006
Posts: 17
Default

I did everything correct with MySQLCC.
I went into "databases", "peq", "tables", and double-clicked on "account" and then I inserted under "name" player, and than tabbed over to "password" and put in eq, and tabbed over to "status" and put in 250, and then I finally tabbed over to "minilogin_ip" and put in 127.0.0.1

Then thats all it says to do.
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  #7  
Old 07-01-2006, 05:02 PM
Gamist
Fire Beetle
 
Join Date: Jun 2006
Posts: 17
Default Think I found problem

I think my problem lies within the file "eqemu_config.xml". Here is what mine looks like, and i'm not sure how it's supposed to look exactly.

Code:
<?xml version="1.0">
<server>
        <world>
                <shortname>minilogin</shortname>
                <longname>My Minilogin</longname>
                
                <!-- Only specify these two if you really think you need to. -->
		<address>127.0.0.1</address>
		<localaddress>127.0.0.1</localaddress>
		
		<!-- Loginserver information. -->
        <loginserver>
		<host>127.0.0.1</host>
		<port>5999</port>
		<account></account>
		<password></password>
        </loginserver>

		<!-- Server status. -->
		<!--<locked/>-->
		<!-- <unlocked/> -->

		<!-- Sets the ip/port for the tcp connections. Both zones and console (if enabled). -->
		<tcp ip="localhost" port="9000" telnet="disable"/>

                <!-- Sets the shared key used by zone/launcher to connect to world -->
                <key>some long random string</key>

                <!-- Enable and set the port for the HTTP service. -->
                <http port="9080" enabled="false" mimefile="mime.types" />
        </world>
	
	<!-- Chatserver (channels) information. -->
	<mailserver>
		<host>127.0.0.1</host>
		<port>5999</port>
	</chatserver>

	<!-- Mailserver (in-game mail) information. -->
	<mailserver>
		<host>127.0.0.1</host>
		<port>5999</port>
	</mailserver>

	<zones>
		<defaultstatus>20</defaultstatus>
	
		<!-- Sets port range for world to use to auto configure zones. -->
		<ports low="7000" high="7100"/>
	</zones>

        <!-- Database configuration, replaces db.ini. -->
        <database>
                <host>localhost</host>
                <port>3306</port>
                <username>eq</username>
                <password>eq</password>
                <db>peq</db>
        </database>

	<!-- Launcher configuration. -->
	<launcher>
		<!-- <logprefix>logs/zone-</logprefix> -->
		<!-- <logsuffix>.log</logsuffix> -->
		<!-- <exe>zone.exe or ./zone</exe> -->
		<!-- <timers restart="10000" reterminate="10000" initial="20000" interval="2000"> -->
	</launcher>
	
	<!-- File locations -->
	<files>
		<!-- <spells>spells_us.txt</spells> -->
		<!-- <opcodes>opcodes.conf</opcodes> -->
		<!-- <logsettings>log.ini</logsettings> -->
		<!-- <eqtime>eqtime.cfg</eqtime> -->
	</files>
	
	<!-- Directory Locations. -->
	<directories>
		<!-- <maps>Maps</maps> -->
		<!-- <quests>quests</quests> -->
		<!-- <plugins>plugins</plugins> -->
	</directories>

</server>
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