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Development::Database/World Building World Building forum, dedicated to the EQEmu MySQL Database. Post partial/complete databases for spawns, items, etc.

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  #1  
Old 07-21-2006, 01:44 PM
Angelox
AX Classic Developer
 
Join Date: May 2006
Location: filler
Posts: 2,049
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Quote:
Originally Posted by GeorgeS
Avaran - sent you a PM.
Havocx - redownload the eqitems zip. The correct version is now added to that zip.

http://66.159.225.58/eqemu/eq.html
Make sure you clear your browser cache, if you are downloading a new file with the same name, else you may not get the new one.

Last edited by Angelox; 07-21-2006 at 09:44 PM.. Reason: typo
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  #2  
Old 07-21-2006, 05:07 PM
Avaran
Fire Beetle
 
Join Date: Jul 2006
Posts: 8
Thumbs down

Thanks for the PM GeorgeS!! Everything is working now... awsome job!

-Av

Last edited by Avaran; 07-22-2006 at 01:27 AM..
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  #3  
Old 07-22-2006, 05:41 AM
GeorgeS
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Join Date: Sep 2003
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Glad you got it to work.

I'm working on the eqdatabase backup tool and then a new eq item editor, that works with current db schemas.

GeorgeS
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  #4  
Old 07-22-2006, 08:54 AM
Thristam
Hill Giant
 
Join Date: Jun 2006
Posts: 117
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hey, here is a "bug" for ya:

In the NPC and loot editor, i cant get the Loot drop chance to stick. Every time i set the loot drop chance it looks like it took, but if i go back, its reset to its old value. Im speaking about the chance for that item table to have somthing drop, not the actually item it's self.
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  #5  
Old 07-22-2006, 01:04 PM
GeorgeS
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In order to make the change stick, you must go to menu item File/Update Loot Tables.

Whenever you change a npc stat, you would thus use File/Update NPC Table

I did this because no undo is available, but again, you must update the loottable with File/Update Loot Tables

Let me know if it works for you.

GeorgeS
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  #6  
Old 11-03-2006, 02:48 PM
GeorgeS
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Join Date: Sep 2003
Location: California
Posts: 1,474
Default Program Update:

Program Update:

NPC and Loot Editor 11.3.00
-In this version, npc editing made easier - changing any npc cell value is now live - i.e changes are saved immediately - no need to save npc's
-Buttons added to make and delete npc on main page. Made a button for saving npc loot.
-Whenever a new npc is created via a copy, a row is inserted with the copy lying one row below original npc.
-Fixed a few misc things to make the program run better


Enjoy
GeorgeS
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  #7  
Old 12-18-2006, 02:22 AM
unknownhost
Sarnak
 
Join Date: Dec 2006
Posts: 89
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excellent programs GeorgeS =)

have one lil issue i cant seem to figure out. (nor track down an answer in the wiki or forums here hehe)


using Npc & Loot editor version 12.05.00
cavedudes database v066

im currently going through and adding many missing "named" mobs in permafrost. i add for example. a goblin archeologist i give him a unique
loot table id. set his loot drop ids and % chances up. set up the corresponding item ids in the itemlist.
i hit the "save loot" button a couple times throughout along the way.

close editor. run eqemu and then the client to check out my handiwork but it seems none of the items actually make it to the npcs in game.
i reopen the npc & loot editor and it shows my changes as still being there like i put them. i can even change existing mobs loot and that seems to work no problem.
just cant add a new loottable or even add a new lootdrop id to an existing loottable. it looks like it adds, but in game nothing seems to get there.
mobs are dropping cash btw though.

anyhow i know its probably somthing silly on my part. tends to be the case 99% of the time with me.
hate to ask at all but kinda running out ideas here hehe. thanks mate in advance =)
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