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Development::Database/World Building World Building forum, dedicated to the EQEmu MySQL Database. Post partial/complete databases for spawns, items, etc.

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Old 08-12-2006, 04:41 PM
Zengez
Hill Giant
 
Join Date: Nov 2004
Posts: 160
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Quote:
Originally Posted by tallerin
They can be merged together. So basically you would probably want the zones that are populated in cavedudes DB after luclin (PEQ has luclin fully spawned already). You will have to go through and Dump and sort out lootdrop ,lootdrop_entries ,loottable,loottable_entries,npc_types,spawn2,spaw nentry,spawngroup,grid, and grid_entries table.

Now, just out of curiosity as i have experienced in a brief run-through it looked like cavedude's database is lacking any faction or loot for anything beyond luclin anyway... and if mobs are factionized/itemized it's likely not enough mobs for me to particularly care about... so this means that 'in theory' all i'd need in order to have the mobs be created and spawn in front of me, would be to source over the npc_types, spawn2, spawnentry, spawngroup, grid, and grid_entries tables right? i don't really care about doors and whatnot either in terms of the 'general zone specifics' mentioned in another similiar post...

As a side note thanks to the great tool by Zephyr325 I've managed to already get the mobs that need to be sourced in listed (need to change all their id's which will be a pain with 2500+ mobs but oh well) and everything i need for spawn2, and spawngroup, are all ready to be sourced once their id's are re-written so things look plausible even though the id switching will likely make me go blind and take forever
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Old 08-12-2006, 06:36 PM
Zengez
Hill Giant
 
Join Date: Nov 2004
Posts: 160
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Won't let me edit previous post so sorry for the double post...


I've managed to finish doing a patch to;

the id and loottable id (just in case) fields of npc_types
the npcid (to match npc_types id field) of spawnentry
the id and spawngroupid fields of spawn2

i tried to change the spawngroup id field and kept getting duplicate field error no matter what i tried to change it to, so i'm not too sure how to go about avoiding that problem, but thats another day

My real question is, i looked into changing id's in grid and grid_entries but i can't find any description of what their fields mean, the wikki is un-written and i didn't see any posts describing their function, so is there any id fields that i would need to change to make them unique against the peq fields?

btw i edited all the above by just multiplying their respective id fields by 1000, putting them theoretically well beyond the id reach of peq's future patches... so it should work fairly well unless i'm missing something that will crash it, which i probably did, and it probably will, but wheres the fun if it didn't right?
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