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Development::Database/World Building World Building forum, dedicated to the EQEmu MySQL Database. Post partial/complete databases for spawns, items, etc.

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  #1  
Old 08-14-2006, 01:31 AM
eq4me
Hill Giant
 
Join Date: Jul 2006
Posts: 166
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How about generating the IDs with an fixed offset instead of an multiplier?
EDIT: On second though I dont think its that easy, you might have to discard the old IDs alltogether and give new IDs, counting upwards from the offset.

Be aware that I did not read through the whole documentation yet, so the below could be moot:
Maybe it would be nice to have some conventions what ID ranges to use for certain stuff. Eg. Half the usable range for PEQ itself. A well sized chunk for imports from Cavedudes and other databases(are there any?). And the rest for local server customizations.
I recon it would help server admins to make sure that their custom additions dont clash with further updates of the PEQ databases.

Last edited by eq4me; 08-14-2006 at 09:37 AM..
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  #2  
Old 08-14-2006, 02:01 AM
Darg
Fire Beetle
 
Join Date: Jun 2005
Posts: 2
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Where do I put the files I downloaded from the one post? And how do I get it to source in properly?
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  #3  
Old 08-14-2006, 02:45 AM
Angelox
AX Classic Developer
 
Join Date: May 2006
Location: filler
Posts: 2,049
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Quote:
Originally Posted by Darg
Where do I put the files I downloaded from the one post? And how do I get it to source in properly?
If I were you, I'd wait tell Zengez replies to my "nine digit" comment - You're database may not load after you do this.
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  #4  
Old 08-14-2006, 04:02 AM
hayward6
Forum Guide
 
Join Date: Jul 2005
Posts: 473
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Quote:
Originally Posted by Angelox
If I were you, I'd wait tell Zengez replies to my "nine digit" comment - You're database may not load after you do this.
I'll be testing it as is tonight because this is very exciting! but of course I have my current database saved off incase I need to roll back.
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