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  #1  
Old 08-16-2006, 06:05 AM
Zengez
Hill Giant
 
Join Date: Nov 2004
Posts: 160
Default

yep most of them anyway a very select (and none of the useful ones) stay at their cap... like fishing i think, but all combat related ones and whatnot go to 0
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  #2  
Old 08-16-2006, 07:21 AM
Zengez
Hill Giant
 
Join Date: Nov 2004
Posts: 160
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Update, this doesn't happen if you're flagged as a GM... So now i'm even more confused
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  #3  
Old 08-16-2006, 11:20 AM
John Adams
Demi-God
 
Join Date: Jul 2006
Posts: 1,552
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GM = God Man

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  #4  
Old 08-20-2006, 04:36 AM
fathernitwit
Developer
 
Join Date: Jul 2004
Posts: 773
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are you seeing them as 0 server or client side?

because changing level dosent ever affect your skill values (although they might jump next time you "gain" in the skill)... so if you #level to 75 and they drop to 0, its a client side display problem.
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  #5  
Old 08-20-2006, 05:52 AM
soulshot
Hill Giant
 
Join Date: Jun 2006
Posts: 142
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So its a display problem only?? Or does it really effect those skills?
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  #6  
Old 08-20-2006, 06:29 AM
Zengez
Hill Giant
 
Join Date: Nov 2004
Posts: 160
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Well i don't have a parser to test out to see if i get hit more often or do different dmg but the client sees all 0's except for a few areas, and their ac/atk/etc are 'adjusted' appropriately, i guess i could go through and look at the serverside ac and whatnot to see if these values are really adjusted and broken or if it's a display only problem.... i'll get back when I've done more testing

Ok, It doesn't 'appear' to do anything to the actual character data on the server side from what I can tell, it only modifies what things 'look like' on the client side... /shrug beats me but that's kinda annoying, but not debilitating Thanks fathernitwit.

Last edited by Zengez; 08-20-2006 at 02:44 PM..
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  #7  
Old 12-04-2006, 02:25 PM
wraithlord98
Sarnak
 
Join Date: Oct 2002
Posts: 53
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On that same note.. does showing the max possible skill level get controlled client side or server side? (IE - when you look at your skills it shows current level/max level in the window like on EQ Live)
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