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  #1  
Old 08-17-2006, 11:33 AM
Teppen
Banned
 
Join Date: Jan 2002
Posts: 80
Thumbs up bad idea

A gui for server will actually hurt your server performance more than it will help you in the long run. When a server loads any gui it consumes a chunk out of your memory and slows system performance. On a windows server, you are already hurting your system performance by loading windows. On a linux server loading gnome or kde still hogs memory but not as much as windows hogs, however for optium performance on a linux server, if you have to have gui then xwindows is the way to go, if you dont need a gui then a text based distro is the way to go. Another thing to consider on any server os is processes, the less processes you have running the better performance you will get out of your server. I assume the poster of this thread is a windows user, and not to start an attack on windows users but why do you guys need a gui for everything? The emu works fine without a gui, if you want to hurt the performance of the server by kicking it in the balls then by all means create a gui.

Note: Im not going to reply to any replies or look at this thread again, just saying my opinion about how this will hurt the emu. have a nice day.

-Teppen
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  #2  
Old 08-22-2006, 03:18 AM
MikeyUSC
Fire Beetle
 
Join Date: Sep 2005
Posts: 10
Exclamation Maybe

If he's talking about a web based enhancement gui for the built in http server, it wouldn't be that bad at all.. and would only cause a performance hit when the admin console was actually being used.

The idea itself is a good one.. but would most likely require major tweaking of the internal http code as well as the html/php/whatever pages loaded for the gui itself.
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  #3  
Old 08-23-2006, 10:55 PM
unknownerrors
Sarnak
 
Join Date: Jul 2006
Posts: 35
Default nope.

i was looking at lineage2 and WoW, server emulators, and thinking to myself christ, why can't eqemu be so point and click simple. but at every turn in this project i'm hitting walls

fatal error C1083: Cannot open include file: 'unistd.h':
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may our enemys shed tears of crimson apon the field of battle.
- vicious, of cowboybeop

everyone is a potential enemy, everywhere is a potential battlefield.
-zensunni wisdom, of Dune.

lastly - I'll be your huckleberry
-Doc Holliday

Last edited by unknownerrors; 08-24-2006 at 07:04 AM..
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  #4  
Old 08-23-2006, 11:12 PM
sesmar
I built it I will Support it!
 
Join Date: Jun 2005
Location: Michigan
Posts: 214
Default

Quote:
Originally Posted by unknownerrors
fatal error C1083: Cannot open include file: 'unistd.h':


This is a problem with the version of ZLib that you are using. You may need to find a different install package for ZLib and reinstall it.
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  #5  
Old 08-23-2006, 11:47 PM
unknownerrors
Sarnak
 
Join Date: Jul 2006
Posts: 35
Default nasty build logs.

VS8 said i had to convert the "older" files, so they would work with it,

http://www.unknownerrors.ws/buildlog...emBuildLog.htm
http://www.unknownerrors.ws/buildlog...chbuildlog.htm
http://www.unknownerrors.ws/buildlogs/worldBuildLog.htm
http://www.unknownerrors.ws/buildlogs/zoneBuildLog.htm

i'm using the source that came with cavedude's setup, where can i download an updated zip
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may our enemys shed tears of crimson apon the field of battle.
- vicious, of cowboybeop

everyone is a potential enemy, everywhere is a potential battlefield.
-zensunni wisdom, of Dune.

lastly - I'll be your huckleberry
-Doc Holliday
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  #6  
Old 08-24-2006, 02:35 AM
John Adams
Demi-God
 
Join Date: Jul 2006
Posts: 1,552
Default

Source I play with is found here: http://eqemu.sesmar.net/

Downloads, I believe.
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