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  #1  
Old 08-20-2006, 05:52 AM
soulshot
Hill Giant
 
Join Date: Jun 2006
Posts: 142
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So its a display problem only?? Or does it really effect those skills?
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  #2  
Old 08-20-2006, 06:29 AM
Zengez
Hill Giant
 
Join Date: Nov 2004
Posts: 160
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Well i don't have a parser to test out to see if i get hit more often or do different dmg but the client sees all 0's except for a few areas, and their ac/atk/etc are 'adjusted' appropriately, i guess i could go through and look at the serverside ac and whatnot to see if these values are really adjusted and broken or if it's a display only problem.... i'll get back when I've done more testing

Ok, It doesn't 'appear' to do anything to the actual character data on the server side from what I can tell, it only modifies what things 'look like' on the client side... /shrug beats me but that's kinda annoying, but not debilitating Thanks fathernitwit.

Last edited by Zengez; 08-20-2006 at 02:44 PM..
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  #3  
Old 12-04-2006, 02:25 PM
wraithlord98
Sarnak
 
Join Date: Oct 2002
Posts: 53
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On that same note.. does showing the max possible skill level get controlled client side or server side? (IE - when you look at your skills it shows current level/max level in the window like on EQ Live)
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  #4  
Old 01-17-2007, 09:26 PM
d00d
Sarnak
 
Join Date: Aug 2003
Posts: 52
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I doubt its a client problem because, when yer on a GM char it shows all the skills correctly, but a non GM char the skills go to 0 or 10 and are in RED.

Althou the skills are just a display bug it does affect the players attack dramaticily i think because for some reason the server reads the offense at 0 maybe?

When u do #showskills on a player it shows the correct skill levels althou they cant see them correctly unless they are a GM. But when u do showstats it will show there true ATTACK which is way lower now because of the offense being read as 0 i believe.

Hopefully they can fix this bug soon, it also effects the plays attack hugely.
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  #5  
Old 01-18-2007, 03:22 AM
bufferofnewbies
Hill Giant
 
Join Date: Dec 2005
Location: Lurking in KY
Posts: 239
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Just out of curosity, what is the max level allowed on your server?

If it's lower than the level you are #level'ing to, maybe its the code that prevents overleveling that needs to be looked at. This wouldn't effect GMs due to their flagging to be ignored for it.
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  #6  
Old 01-18-2007, 05:55 AM
d00d
Sarnak
 
Join Date: Aug 2003
Posts: 52
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max level is 81 set by the ruleset. and this happens soon as a char hits level 71 or anything after 70....

Last edited by d00d; 01-18-2007 at 01:59 PM..
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  #7  
Old 01-18-2007, 07:53 AM
JrFaust
Sarnak
 
Join Date: Aug 2005
Location: Overthere
Posts: 82
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I may be wrong on this but I was under the impression that because of the client we are on that regardless of what you let the characters get to the server and client can only correctly communicate stats to 65 or maybe it was 70 after that they are not accurate.
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