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| Support::Windows Servers Support forum for Windows EQEMu users. |

09-26-2006, 02:11 AM
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Sarnak
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Join Date: Nov 2005
Posts: 60
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personal experience is that it doesnt happen if you use a seperate machine as your server... but it happens almost all the time if you are running the game on the same machine as your server.
I have found a workaround but it's just as annoying... if you static your zones it wont drop world, thing is that you will either need a LOT of ram or keep yourself in a small area between gameloads...
to set static zones (since there is no help file I could find) use the http command console included with the server... if you dont know how to do that... well... download my Apophis Edition of the server it has info for all these kinds of things.
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09-26-2006, 04:40 AM
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Dragon
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Join Date: Dec 2003
Location: Earth
Posts: 818
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...
Quote:
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Originally Posted by abaddon
if you dont know how to do that... well... download my Apophis Edition of the server it has info for all these kinds of things.
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Whats Apophis Edition ?
is that something you modified from PEQ/Cavedude/Sesmar ?
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09-27-2006, 02:11 PM
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Sarnak
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Join Date: Jul 2006
Posts: 35
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i have found some good info.
to use the http server editor thing..
http://www.eqemulator.net/wiki/wikka...rverWorldLogin
this link got me up and running with it.
__________________
may our enemys shed tears of crimson apon the field of battle.
- vicious, of cowboybeop
everyone is a potential enemy, everywhere is a potential battlefield.
-zensunni wisdom, of Dune.
lastly - I'll be your huckleberry
-Doc Holliday
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09-27-2006, 04:51 PM
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Demi-God
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Join Date: Jul 2006
Posts: 1,552
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Quote:
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Originally Posted by abaddon
personal experience is that it doesnt happen if you use a seperate machine as your server... but it happens almost all the time if you are running the game on the same machine as your server.
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Case in point, my world/zones are always on a remote server, and I crash on death/camp after moving around a bit. I haven't tested this with static zones yet, but all my cities are static now so I'll give it a try.
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10-05-2006, 09:18 AM
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Fire Beetle
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Join Date: Nov 2002
Posts: 12
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I can confirm. While playing on the same machine as the server is hosted, if I am bound in the zone I die in, I go LD. If I am bound elsewhere, everything works just fine. I have not tested this on a machine that is not hosting the server.
__________________
Server Op - Hope Server (closed)
Server Op - New World (In Development)
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12-04-2006, 09:14 PM
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Hill Giant
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Join Date: Oct 2006
Posts: 248
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tested on split setup. server running on slackware server, game on separate windoze box. bind in zone, die in same zone, insta-disconnected and popped out to the login window (or rarely, the toon chooser).
== sfisque
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12-05-2006, 07:33 AM
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Discordant
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Join Date: May 2005
Location: Smith Falls, Ontario, Canada
Posts: 283
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What client are you all using as I am not havign this problem using the 6.2 client and my server is running on three different computers, 1 for SQL, 1 for world and three zone launchers. the last for 3 more launchers, in total I boot 104 zones on two different computer. None of my dynamic of static zones show effect.
__________________
Rojadruid
Innoruuk Server [legit]
Server Admin.
Server Status: UP
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12-05-2006, 07:55 AM
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Hill Giant
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Join Date: Oct 2006
Posts: 248
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using titanium. was unaware that eqemu worked with anything else.
== sfisque
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12-05-2006, 09:34 AM
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Demi-God
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Join Date: Jul 2006
Posts: 1,552
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I'll add my findings to this (just posted under KMRA's bug list too).
If I CTRL-X (camp) on my Windows XP box client connected to my Windows 2003 EQEmu server, with MySQL on Linux, my client LDs every-single-time. Just camping. Not bound in the zone.
Just by chance, I ran a client ON the Windows 2003 Emu server, and camped with no issue. Same char, same bind point, no death testing. But I have seen the LD-on-Death issue, too.
Hope this helps someone find the problem. I don't think you have to die to reproduce it.
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