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Old 10-21-2006, 05:18 PM
KLS
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Join Date: Sep 2006
Posts: 1,348
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I'll look for what's happening to the shorter timers, I don't notice it happening with any of the longer ones, my disc timers for instance but it's certainly happening with some of the shorter ones kick sneak hide Feign. That's just there till I figure it out.

Edit: Alright, here's something I found with persistant timers, first I misread the timer in my database last time that led me to the rule conclusion it was really set to 0, 0. If a timer is set to duration 0, enable 0 in the database it wont count as expired, and apparently sometimes when removing timers instead of them being removed from the DB they get set to 0, 0 thus that skill is now bugged for that character(gg). Not sure of a fix yet but yeah thanks for not letting me take the lazy way out with my rule I guess.

Last edited by KLS; 10-22-2006 at 01:50 AM.. Reason: Timer stuff
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