Quote:
Originally Posted by joh77
With a 15 damage one hander for war, pal, sk, ran, bard(Not sure about monks) should do a max of 109 to 114 or so in the main hand at level 65 with max weapon skill for the given weapon. ... I made up a 65 ranger with max skills and the exact same gear my live ranger has. My live ranger had every mellee aa through GoD, and 35percent worth of accuracy increasing mods(I'm not sure about caps on accuracy or even how it works) and he still missed around 50 percent of the time on dark blue mobs. My eqemu ranger was missing 10 percent of the time, maybe; could have been less. Is there a way to adjust this without manipulating the mobs?
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Also need to conisder the mobs you are fighting... There is no way for us to see the mob's AC/stats on the live servers... so the mob's stats on eqemu are guesses at best...
all in all i think that damage does seem a little high... but try downloading the ax_peq database which has nobles causeway in it and go beat on some murkgliders... ive been fooling around there and everything seems pretty accurate to live so far