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| Support::MiniLogin Support forum for problems with the official MiniLogin release. |

12-16-2006, 04:06 AM
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Dragon
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Join Date: Mar 2004
Location: England
Posts: 776
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Ok Aerewen , I just gotta say you are AWSOME, its working and now I can enjoy a little bit more of that flavor known as freedom  This is just way to cool !! I think this may be even better then the real login as now it checks your Account name, Password AND IP !! Damnit man did I say your AWSOME? well thank you so much for this ....its rocks !!
P.S And thanks for your Help Angel , Your Awsome too !
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12-16-2006, 05:09 AM
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Dragon
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Join Date: Mar 2004
Location: England
Posts: 776
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Somethng funny here. When a person first makes an account it wants to put the first number of the IP in the revoked column and then nothing in the IP column but when they do it a second time it puts the entire IP in the IP column correctly but the number that was put in the revoked column is still there.... I dont even know what the revoked column is for lol...
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12-16-2006, 05:10 AM
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Demi-God
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Join Date: Jul 2006
Posts: 1,552
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I'm attempting to get this to work on my systems now (and I'll try not to ask for support, hehe), but here's a functionality question that I'll toss out while I work...
With this script, can I 2-box on Minilogin (obviously, 2 accts with the same IP)? Because currently, no matter how clever I think I am, Minilogin doesn't seem to give a rats ass about account name at all - only IP - which I believe is the base issue most have with Minilogin. Everyone touts that it only uses account name and IP - but if that were true, I could have 12 accounts with the same IP, and see my chars.
I do see Minilogin handing off the right Acct # from IP (blah) to World.exe, but when I get inside, all I see is 1 guys toons. Any idea if this script will help us lonely boxers?
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12-16-2006, 05:18 AM
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AX Classic Developer
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Join Date: May 2006
Location: filler
Posts: 2,049
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Quote:
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Originally Posted by John Adams
I'm attempting to get this to work on my systems now (and I'll try not to ask for support, hehe), but here's a functionality question that I'll toss out while I work...
With this script, can I 2-box on Minilogin (obviously, 2 accts with the same IP)? Because currently, no matter how clever I think I am, Minilogin doesn't seem to give a rats ass about account name at all - only IP - which I believe is the base issue most have with Minilogin. Everyone touts that it only uses account name and IP - but if that were true, I could have 12 accounts with the same IP, and see my chars.
I do see Minilogin handing off the right Acct # from IP (blah) to World.exe, but when I get inside, all I see is 1 guys toons. Any idea if this script will help us lonely boxers?
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I think it will, as it actually uses the username/password and IP feature in the database - you might try setting one account, logging in, then set the other account (always go to the Updater first) - login again ( I take you're boxing off the same machine?)
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12-16-2006, 05:24 AM
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Demi-God
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Join Date: Jul 2006
Posts: 1,552
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Yes, I am boxing off the same machine. What happens currently (not using this script) is if you have 2 accts with the same IP, I think the Db search stops at the first match of IP it finds (doesn't consider the account name at all, I am sure). Even without 2 boxing. Set up 2+ accts with the same IP in your database, log one in, see the toons. Then, log out - and log in the second acct from the same machine. You'll see the first guys toons again.
So even before trying to 'box', I am having an issue with same-IP. Which I am hoping this tool might help with - but I am thinking, if it doesn't change the first accts IP, it won't solve my problem.
(btw, I don't seem to have this problem with Public, but I don't have access to that atm ~cry~)
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12-16-2006, 05:27 AM
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AX Classic Developer
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Join Date: May 2006
Location: filler
Posts: 2,049
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Quote:
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Originally Posted by John Adams
Yes, I am boxing off the same machine. What happens currently (not using this script) is if you have 2 accts with the same IP, I think the Db search stops at the first match of IP it finds (doesn't consider the account name at all, I am sure). Even without 2 boxing. Set up 2+ accts with the same IP in your database, log one in, see the toons. Then, log out - and log in the second acct from the same machine. You'll see the first guys toons again.
So even before trying to 'box', I am having an issue with same-IP. Which I am hoping this tool might help with - but I am thinking, if it doesn't change the first accts IP, it won't solve my problem.
(btw, I don't seem to have this problem with Public, but I don't have access to that atm ~cry~)
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Try it! I think once logged in, ip doesn't matter anymore - might when you zone though.
This php sort of "knows" what belongs to who.
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12-16-2006, 07:38 AM
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Hill Giant
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Join Date: Dec 2006
Posts: 110
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no you will not be able to 2-box with this script... the eqemu server bases account id on IP address so if you change the ip address even after logged in you will either a) change accounts, b) crash the server, or c) crash the zone you are in
i should mention that this script was written based on the modified ax_peq database i'm using, i dont know offhand if the account table has a different number of columns than the default peq databases... but that could cause login problems for some servers.
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12-16-2006, 07:41 AM
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Hill Giant
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Join Date: Dec 2006
Posts: 110
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oh on a side note you definitely cannot 2-box with this script...
when a player logs in their account it automatically changes all other account rows with their ip address to use the ip of 0.0.0.0
this was done to prevent crashes on the server side from having multiple accounts active using the same IP
but this also provides for a nifty little feature... your GM's can have one login/password for their GM account and another login/password for their regular account. then they can use this tool to swap between accounts to go play as a normal player with 0 access flags to GM commands since it will erase their IP from whichever account they did not log in from.
Also for long term use, players can actually create more than just one account worth of characters on the server. So we arent limiting them to selecting just some of the classes. they can make an account, fill it up with toons, and come back to make a new account, then fill that one up as well :p
Last edited by Aerewen; 12-16-2006 at 03:44 PM..
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12-16-2006, 05:25 AM
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AX Classic Developer
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Join Date: May 2006
Location: filler
Posts: 2,049
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I would only use it with friends for now, as I can already see a few issues. For example, Maybe it could be fixed to where one IP can only have three accounts made in a session. You could end up with your accounts getting spammed with accountnames.
Also, you should make a "blank" account with a specific password, in case someone just presses the "enter" key- I already did this, and made a blank account with a blank PW. If it has a password, they will get an error.
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