Go Back   EQEmulator Home > EQEmulator Forums > General > General::Server Discussion

General::Server Discussion Discussion about emulator servers.
Do not post support topics here.

Reply
 
Thread Tools Display Modes
  #1  
Old 01-09-2007, 11:07 AM
aza77
Hill Giant
 
Join Date: Dec 2004
Posts: 126
Default

if we remove the rules we would have a pure pvp server .. and that's not what we want to build. our idea is a strategy mmorpg server where you can't just run around and kill everyone. so basicly a mix between pve and pvp.
__________________
- http://www.eqemu-paradigma.de -
Reply With Quote
  #2  
Old 01-10-2007, 12:27 AM
Nancy
Fire Beetle
 
Join Date: Feb 2002
Posts: 11
Default

If you want to host a PVP server then please make it have maximum potential PVP! Griefers get their come-uppance by making a name for themselves and getting attacked on sight by many people, corpse camped or denied grouping and guilding.

Having buffs, heals and everything available to cast wherever a player desires allows for more intricate, fun and rewarding pvp battles. Running to save the life of a lowbie being ganged up on, lowbies ganging up on a high level greifer, etc.

I was an Evil on Sullon Zek and numerous times i would have willingly healed a Good to help him kill a Nuetral that i knew and dispised, simply because of that Nuetral's notoriety. I did engage in combat with Goods as my temporary allies sometimes as a means to an end. Granted I would always look for the best opportunity to stab them in the back as soon as i had a chance and didn't require their assistance any longer ~ I was Evil in my roleplay spirit ~

My brother and I would also go gank noobies in Gfay in order to lure groups of high level Goods to chase us around so we could play tricks and kill them in the forest. No better way to get a big fight going than by picking on the weak so they cry for help.
__________________
Verant can suck my balls~
Reply With Quote
  #3  
Old 01-10-2007, 12:42 AM
aza77
Hill Giant
 
Join Date: Dec 2004
Posts: 126
Default

i understand what you mean nancy but the problem is that such a kind of server won't be any fun at all for ppls who don't want to pvp a lot. we will see if our concept won't work we will change it. that's what beta is for
__________________
- http://www.eqemu-paradigma.de -
Reply With Quote
  #4  
Old 01-10-2007, 01:35 AM
John Adams
Demi-God
 
Join Date: Jul 2006
Posts: 1,552
Default

The advantage of having an open-source project like EQEmu is, anyone can run their own server and customize it however they see fit. aza77's server ideas sound appetizing to someone like me, who has never played once on PvP, but wouldn't mind giving it a try. If his server was hard-core PvP, I wouldn't even bother.

I think what they have planned is perfect. Might take some time to balance things out, but it's a great concept. You can ask if they would change a feature, but if the admin doesn't want to, no sense continuing trying to convince him he's wrong.
Reply With Quote
  #5  
Old 01-10-2007, 05:08 PM
mrfix186
Fire Beetle
 
Join Date: Dec 2005
Posts: 12
Default

When I played Sullen Zek as an evil, I would camp Misty thicket/Gfay for 8+hours strait. I know for a fact I caused atleast 15 people to never play Sullen zek again. But on Eqemu, no way in hell am i going to do that, i could destroy the pop of some pvp server easy and make it suck. Need pops for the high levels, and blowing apart the low levels makes it hard to have targets and good even level fights.
Reply With Quote
  #6  
Old 01-11-2007, 12:06 AM
Nancy
Fire Beetle
 
Join Date: Feb 2002
Posts: 11
Default

I also caused many players to quit Sullon Zek if not Everquest out of frustration and i am certainly not going to be as hard-core as i was then.

My problem is that i crave some of that intense pvp so much and want to relive those glorious times, that i am likely to be disappointed by players scared to actually engage in PVP on a PVP server.

Sullon Zek unfortunately like all PVP servers somehow had the majority of the players being scared to actually go forth and engage in PVP. Most of them were there to powerlevel and get awesome gear for 'future pvp ownage'. This of course led to awesome ganking on my part of hopeless idiots that didn't have a clue how to fight.

I am going to assume this will be the same problem with this new server, however much more so because the player base will be so small. Hence i will have to be careful not to be too aggressive or people will leave and not come back.

People who join the server should damn well realize it is a PVP server and expect to engage, whether they are prepared or not, in PVP!
__________________
Verant can suck my balls~
Reply With Quote
  #7  
Old 01-11-2007, 12:41 AM
eq4me
Hill Giant
 
Join Date: Jul 2006
Posts: 166
Default

Yes PvP should be a challenge and induce an hefty ammount of paranoia in everyone on the server. But mindless slaughter of helpless victims when someone feels like it should imho not be tolerated.
Are you actually proud to have scared people of the server?
Reply With Quote
Reply

Thread Tools
Display Modes

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump

   

All times are GMT -4. The time now is 05:13 PM.


 

Everquest is a registered trademark of Daybreak Game Company LLC.
EQEmulator is not associated or affiliated in any way with Daybreak Game Company LLC.
Except where otherwise noted, this site is licensed under a Creative Commons License.
       
Powered by vBulletin®, Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.
Template by Bluepearl Design and vBulletin Templates - Ver3.3