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  #1  
Old 01-12-2007, 04:57 AM
Angelox
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I wonder what the reason is for continued releases, if they don't work for anyone.
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  #2  
Old 01-12-2007, 05:05 AM
mattmeck
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Allow me to explain.


Downloading the source and compiling on your own is always risky, nothing is "officialy released" its a development release.

When you fix something you always run the risk of breaking something else. What was broken just needs to be fixed.


Let me state it again, there has not been an official release because its not ready yet, your downloading the developmental code, expect it to be broke.
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  #3  
Old 01-12-2007, 05:15 AM
Angelox
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I understand. Most (if any) servers don't even use new releases. But aren't the devs interested in it being tested by anyone?
I tried the windows executables also.
Anyways maybe this thread is out of place then.
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  #4  
Old 01-12-2007, 05:43 AM
mattmeck
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Quote:
Originally Posted by Angelox
I understand. Most (if any) servers don't even use new releases. But aren't the devs interested in it being tested by anyone?
I tried the windows executables also.
Anyways maybe this thread is out of place then.
Yes it needs to be tested thats why its able to be downloaded, needs to be tested and bugs reported so that they can be fixed.
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  #5  
Old 01-12-2007, 05:25 AM
KLS
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I don't see anything about locking in place on the bug report areas, and since it doesn't happen to me it wasn't really a known issue to me. Would be nice if I had a more detailed description of what's going on though. I'd be glad to fix any bugs the new code introduced, and I'm sure there's some.
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  #6  
Old 01-12-2007, 05:45 AM
Angelox
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Not that I don't want to post there, just that I don't know where or how, and probably many more are on my same boat.
It would be nice if we could keep a thread like this, and you could check once in a while. If so, I'll re-load 942 and detail it to you.
Also, there's the quest globals issue, which really doesn't affect many people - but I think it's because who ever might use it, doesn't use all the features. I can detail that for you also.
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  #7  
Old 01-12-2007, 05:48 AM
mattmeck
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There is 2 diferent bug reporting forums here, Look under Development section of these forums.


Also there is the source forge bug reporting feture that nobody uses too.
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  #8  
Old 01-12-2007, 05:53 AM
John Adams
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Join Date: Jul 2006
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I've been toiling over a test plan for some time. Soon as it gets at least comparable to the one on the Wiki, I will post/update it. I think more people should be involved in simple testing, and not just running servers, but that's the QA in me coming out.

Meanwhile, I have had little issue with 941 for weeks on FC4. No freezing, but occasionally I'll get weird messages when I zone that look like paths to the quest scripts (perl5.8/something.pl etc). I have not reported it because when I get logging set up, it stops happening.
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  #9  
Old 01-12-2007, 05:56 AM
Angelox
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And to think, you made me a moderator! Just pity me is all
I thought maybe there was another place where people were bug posting besides the forums here.
I'll get started and start posting instead of whining.
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  #10  
Old 01-13-2007, 05:38 AM
cutterjohn
Fire Beetle
 
Join Date: Jan 2007
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I know about the quest global problem, because Angelox(and others) told me so in my thread detailing y trials and tribulations of setting up a minilogin server last weekend. (Mostly problems caused by a borked mysql GUI query browser app.)

Other than that my characters in 941 can neither move forwards, nor backwards. 940(and presumably everything else below) allowed movement.

I ended up using 933 on the reccomendations of various people here...
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