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  #1  
Old 02-11-2007, 06:55 AM
skaarak
Fire Beetle
 
Join Date: Feb 2007
Posts: 11
Default

If you are using a newer verserion of EQEmu than the wiki (say like you are using: EQEmu-0.7.0-965 instead of EQEmu-0.7.0-845) you need to apply all the required SQL as well. I didn't do this and kept being able to log in but just hung in mid air as the zone more or less crashed.

It was hard to decipher the crashes until I made one of the zones static and saw the errors a bit more clearly.

This may not be your problem, but hopefully it'll help some!

If you are going from 0.7.0-845 to 0.7.0-965 you'll want to apply these SQL statements:
CREATE TABLE skill_caps (
skillID TINYINT UNSIGNED NOT NULL,
class TINYINT UNSIGNED NOT NULL,
level TINYINT UNSIGNED NOT NULL,
cap MEDIUMINT UNSIGNED NOT NULL,
PRIMARY KEY(skillID,class,level)
);
ALTER TABLE `zone` ADD `cancombat` tinyint(4) NOT NULL default '1';
UPDATE `zone` SET `cancombat` = 0 WHERE short_name = 'nexus';
UPDATE `zone` SET `cancombat` = 0 WHERE short_name = 'poknowledge';
UPDATE `zone` SET `cancombat` = 0 WHERE short_name = 'potranquility';
ALTER TABLE `npc_types` ADD `see_hide` tinyint(4) NOT NULL default '0';
ALTER TABLE `npc_types` ADD `see_improved_hide` tinyint(4) NOT NULL default '0';
UPDATE `npc_types` SET `see_hide` = 1 WHERE see_invis = '1';
UPDATE `npc_types` SET `see_hide` = 1 WHERE see_invis_undead = '1';
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  #2  
Old 02-11-2007, 02:28 PM
trevius's Avatar
trevius
Developer
 
Join Date: Aug 2006
Location: USA
Posts: 5,946
Default

I have been having this same problem on the test server I have been trying to get running. I am able to get in if I log in from the server running the EQEmu server, but not from any other PC on my local network. Also, other people are getting disconnected the same way after creating their character and trying to enter the world on my server.

I followed the same Wiki and am using the same version of MySQL. I was thinking the problem had to do with the Wiki guide, since it is specifically for Minilogin setups, not Stand Alones. I made sure to keep the line "ServerMode=StandAlone" from the loginserver.ini instead of changing it to "minilogin". But, other than that, I don't know what else may need to be changed to make the server work from the server list instead of minilogin.

I have added most of the database entries listed above, but I will go through and make sure I got them all. Maybe I missed a couple.
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  #3  
Old 02-11-2007, 02:51 PM
Angelox
AX Classic Developer
 
Join Date: May 2006
Location: filler
Posts: 2,049
Default

Say what kind of setup you have; all windowsXP Lan? are you useing a windowsXP firewall? if so, disable all software firewalls temporarly to make sure this is not the problem. If you are behind a router (routers have their own firewall), you don't need a software firewall anyway. here's a list of ports I clear on my shorewall when I run eqemu;
Quote:
3306/udp 5999/udp 9000/udp 7000:7004/udp 3306/tcp 5999/tcp 7000:7004/tcp
7000-7004 is what my zone launcher uses -make sure you clear what ever your zone launcher uses
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  #4  
Old 04-15-2007, 08:41 AM
koldar
Sarnak
 
Join Date: Dec 2004
Posts: 45
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I have tried opening up my firewalls completely and I still initially receive this error when ever I login in for the first time.
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  #5  
Old 04-16-2007, 04:17 AM
Kayot
Discordant
 
Join Date: Sep 2006
Location: Subsection 185.D354 C.12
Posts: 346
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If your using the latest DB build from PEQ you don't and shouldn't use any of the SQL commands. I'm going to remake the guide soon to reflect all the changes.
__________________
If at first you don't succeed destroy all evidence that you ever tried.

God doesn't give second chances... Hell, he sets you up the first time.
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  #6  
Old 04-16-2007, 02:20 PM
techguy84's Avatar
techguy84
Discordant
 
Join Date: Apr 2007
Location: Somewhere Safe
Posts: 453
Default

Josh, the

Code:
<address>192.168.0.3</address>
            <localaddress>127.0.0.1</localaddress>
located your eqemu_config.xml file was giving me issues also. I dont know if this is really needed so just change it to

Code:
<!-- <address>192.168.0.3</address> -->
            <!-- <localaddress>127.0.0.1</localaddress> -->
Doing this cancels them out. I had this issue with timing out so I just removed those two lines by doing that, (they're orginally like that I belive).
Once I did that, all my connection issues went away and I could log in perfect everytime.

Just my 2cps though.
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  #7  
Old 05-31-2007, 04:28 PM
Thyris
Fire Beetle
 
Join Date: Dec 2004
Posts: 1
Default

I had this same problem. repeatedly, and I think I've found the problem.

I was playing around with the items and set the default backpack* to 100% WR.

Since I made that change, I would get up to Character select and as I go to enter world, crash.

I restored the backpack to it's original state, and bam, entered world.

Hope that helps.
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  #8  
Old 06-02-2007, 06:11 PM
Carnage_ou812
Fire Beetle
 
Join Date: Jul 2005
Posts: 12
Default

I haven't changed any of the items in the database.
I have no problems connecting on the same machine that hosts the world/zone server (actually it hosts everything).
Neither of the other 2 machines can connect due to this error.
Disabling the 2 lines dealing with address and localhost disables minilogin.

Any idea how to get world.exe to use an address other than 127.0.0.1? Did I miss something common?
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  #9  
Old 06-05-2007, 11:06 AM
Carnage_ou812
Fire Beetle
 
Join Date: Jul 2005
Posts: 12
Default

Here is the whole load from world.exe.

Quote:
[Debug] Starting Log: logs/eqemu_debug_world_3180.log
[Debug] [WORLD__INIT] Loading server configuration..
[Debug] [WORLD__INIT] Log settings loaded from log.ini
[Debug] [WORLD__INIT] CURRENT_WORLD_VERSION:EQEMu 0.7.0
[Debug] [WORLD__INIT] Connecting to MySQL...
[Status] Starting Log: logs/eqemu_world_3180.log
[Status] Using database 'peq' at 192.168.10.10:3306
[Debug] [WORLD__INIT] Starting HTTP world service...
[Debug] [WORLD__HTTP] Loaded mime types from mime.types
[Debug] [WORLD__INIT] Loading variables..
[Debug] [WORLD__INIT] Loading zones..
[Debug] [WORLD__INIT] Clearing groups..
[Debug] [WORLD__INIT] Clearing temporary merchant lists..
[Debug] [WORLD__INIT] Loading items..
[Status] EMuShareMem loaded
[Status] Loading items from database: count=54307
[Debug] [WORLD__INIT] Loading guilds..
[Debug] [RULES__CHANGE] Loading rule set 'default' (2)
[Debug] [WORLD__INIT] Loaded default rule set 'default'
[Debug] [WORLD__INIT] Loading EQ time of day..
[Error] Starting Log: logs/eqemu_error_world_3180.log
[Error] Could not load EQTime file eqtime.cfg
[Debug] [WORLD__INIT_ERR] Unable to load eqtime.cfg
[Debug] [WORLD__INIT] Loading launcher list..
[Debug] [WORLD__INIT] Reboot zone modes ON
[Debug] [WORLD__INIT] Deleted 0 stale player corpses from database
[Debug] [WORLD__INIT] Deleted 0 stale player backups from database
[Debug] [WORLD__INIT] Zone (TCP) listener started.
[Debug] [WORLD__INIT] Client (UDP) listener started.
[Debug] [NET__IDENTIFY] Registered patch 6.2
[Debug] [NET__IDENTIFY] Registered patch Titanium
[Debug] [NET__IDENTIFY] Registered patch Live
[Debug] [WORLD__LS] Connecting to login server...
[Debug] [WORLD__LS] Setting World to MiniLogin Server type
[Debug] [WORLD__LS] Connected to Loginserver: 192.168.10.10:5999
[Debug] [WORLD__ZONE] New TCP connection from 127.0.0.1:1425
[Debug] [WORLD__CONSOLE] New launcher from 127.0.0.1:1425
[Debug] [WORLD__LAUNCH] Adding pending launcher 1
[Debug] [WORLD__LAUNCH] Launcher Identified itself as 'zone'. Loading zone list.

[Debug] [WORLD__LAUNCH] Removing pending launcher 1. Adding zone to active list.

[Debug] [WORLD__LAUNCH] zone: dynamic_01 reported state STARTED (1 starts)
[Debug] [WORLD__LAUNCH] zone: dynamic_02 reported state STARTED (1 starts)
[Debug] [WORLD__LAUNCH] zone: dynamic_03 reported state STARTED (1 starts)
[Debug] [WORLD__LAUNCH] zone: dynamic_04 reported state STARTED (1 starts)
[Debug] [WORLD__ZONE] New TCP connection from 127.0.0.1:1433
[Debug] [WORLD__CONSOLE] New zoneserver #1 from 127.0.0.1:1433
[Debug] [WORLD__ZONE] [1] Zone started with name dynamic_01 by launcher zone
[Debug] [WORLD__ZONE] [1] Auto zone port configuration. Telling zone to use por
t 7000
[Debug] [WORLD__LAUNCH] zone: dynamic_05 reported state STARTED (1 starts)
[Debug] [WORLD__LAUNCH] zone: dynamic_02 reported state STOPPED (1 starts)
[Debug] [WORLD__ZONE] New TCP connection from 127.0.0.1:1437
[Debug] [WORLD__ZONE] New TCP connection from 127.0.0.1:1438
[Debug] [WORLD__ZONE] New TCP connection from 127.0.0.1:1439
[Debug] [WORLD__CONSOLE] New zoneserver #2 from 127.0.0.1:1439
[Debug] [WORLD__CONSOLE] New zoneserver #3 from 127.0.0.1:1438
[Debug] [WORLD__CONSOLE] New zoneserver #4 from 127.0.0.1:1437
[Debug] [WORLD__ZONE] [4] Zone started with name dynamic_04 by launcher zone
[Debug] [WORLD__ZONE] [4] Auto zone port configuration. Telling zone to use por
t 7001
[Debug] [WORLD__ZONE] [3] Zone started with name dynamic_03 by launcher zone
[Debug] [WORLD__ZONE] [3] Auto zone port configuration. Telling zone to use por
t 7002
[Debug] [WORLD__ZONE] [2] Zone started with name dynamic_05 by launcher zone
[Debug] [WORLD__ZONE] [2] Auto zone port configuration. Telling zone to use por
t 7003
[Debug] [WORLD__LAUNCH] zone: dynamic_06 reported state STARTED (1 starts)
[Debug] [WORLD__ZONE] New TCP connection from 127.0.0.1:1441
[Debug] [WORLD__CONSOLE] New zoneserver #5 from 127.0.0.1:1441
[Debug] [WORLD__ZONE] [5] Zone started with name dynamic_06 by launcher zone
[Debug] [WORLD__ZONE] [5] Auto zone port configuration. Telling zone to use por
t 7004
[Debug] [WORLD__LAUNCH] zone: dynamic_07 reported state STARTED (1 starts)
[Debug] [WORLD__ZONE] New TCP connection from 127.0.0.1:1443
[Debug] [WORLD__CONSOLE] New zoneserver #6 from 127.0.0.1:1443
[Debug] [WORLD__ZONE] [6] Zone started with name dynamic_07 by launcher zone
[Debug] [WORLD__ZONE] [6] Auto zone port configuration. Telling zone to use por
t 7005
[Debug] [WORLD__LAUNCH] zone: dynamic_08 reported state STARTED (1 starts)
[Debug] [WORLD__ZONE] New TCP connection from 127.0.0.1:1445
[Debug] [WORLD__CONSOLE] New zoneserver #7 from 127.0.0.1:1445
[Debug] [WORLD__ZONE] [7] Zone started with name dynamic_08 by launcher zone
[Debug] [WORLD__ZONE] [7] Auto zone port configuration. Telling zone to use por
t 7006
[Debug] [WORLD__LAUNCH] zone: dynamic_02 reported state STARTED (2 starts)
[Debug] [WORLD__ZONE] New TCP connection from 127.0.0.1:1447
[Debug] [WORLD__CONSOLE] New zoneserver #8 from 127.0.0.1:1447
[Debug] [WORLD__ZONE] [8] Zone started with name dynamic_02 by launcher zone
[Debug] [WORLD__ZONE] [8] Auto zone port configuration. Telling zone to use por
t 7007
[Debug] [WORLD__LAUNCH] zone: dynamic_09 reported state STARTED (1 starts)
[Debug] [WORLD__ZONE] New TCP connection from 127.0.0.1:1449
[Debug] [WORLD__CONSOLE] New zoneserver #9 from 127.0.0.1:1449
[Debug] [WORLD__ZONE] [9] Zone started with name dynamic_09 by launcher zone
[Debug] [WORLD__ZONE] [9] Auto zone port configuration. Telling zone to use por
t 7008
[Debug] [WORLD__LAUNCH] zone: dynamic_10 reported state STARTED (1 starts)
[Debug] [WORLD__ZONE] New TCP connection from 127.0.0.1:1451
[Debug] [WORLD__CONSOLE] New zoneserver #10 from 127.0.0.1:1451
[Debug] [WORLD__ZONE] [10] Zone started with name dynamic_10 by launcher zone
[Debug] [WORLD__ZONE] [10] Auto zone port configuration. Telling zone to use po
rt 7009
[Debug] [WORLD__LAUNCH] zone: dynamic_11 reported state STARTED (1 starts)
[Debug] [WORLD__ZONE] New TCP connection from 127.0.0.1:1453
[Debug] [WORLD__CONSOLE] New zoneserver #11 from 127.0.0.1:1453
[Debug] [WORLD__ZONE] [11] Zone started with name dynamic_11 by launcher zone
[Debug] [WORLD__ZONE] [11] Auto zone port configuration. Telling zone to use po
rt 7010
[Debug] [WORLD__LAUNCH] zone: dynamic_12 reported state STARTED (1 starts)
[Debug] [WORLD__ZONE] New TCP connection from 127.0.0.1:1455
[Debug] [WORLD__CONSOLE] New zoneserver #12 from 127.0.0.1:1455
[Debug] [WORLD__ZONE] [12] Zone started with name dynamic_12 by launcher zone
[Debug] [WORLD__ZONE] [12] Auto zone port configuration. Telling zone to use po
rt 7011
[Debug] [WORLD__CLIENT] New connection from 192.168.10.11:2762
[Debug] [NET__IDENT_TRACE] 192.168.10.11:2762: First opcode 0x4dd0 did not match
expected 0x2792
[Debug] [NET__IDENT_TRACE] 192.168.10.11:2762: Tried patch 6.2_world, and it did
not match.
[Debug] [NET__IDENT_TRACE] 192.168.10.11:2762: First opcode 0x4dd0 did not match
expected 0x2ec9
[Debug] [NET__IDENT_TRACE] 192.168.10.11:2762: Tried patch 6.2_zone, and it did
not match.
[Debug] [NET__IDENT_TRACE] 192.168.10.11:2762: First opcode matched 0x4dd0 and l
ength matched 464
[Debug] [NET__IDENTIFY] Identified stream 192.168.10.11:2762 with signature Tita
nium_world
[Debug] [WORLD__CLIENT] New client from 192.168.10.11:2762
[Debug] [WORLD__CLIENT] kids1: Logged in. Mode=(CharSel)
[Debug] [WORLD__CLIENT] kids1: MiniLogin Account #14
[Debug] [WORLD__CLIENT] kids1: Attempting autobootup of cabeast (106)
[Debug] [WORLD__ZONE] [12] Setting to 'cabeast' (106)
[Debug] [WORLD__CLIENT] kids1: Entering zone cabeast (106)
[Debug] [WORLD__ZONE] [12] [cabeast] Broadcasting a world time update
[Debug] [WORLD__ZONE] [12] [cabeast] Setting to 'cabeast' (106)
[Debug] [WORLD__CLIENT] kids1: Sending client to zone cabeast (106) at 192.168.1
0.10:7011
[Debug] [WORLD__CLIENT] kids1: Client disconnected (not active in process)
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