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  #1  
Old 03-11-2007, 07:33 AM
Kayot
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Join Date: Sep 2006
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It'd be fun role play wise to make a faction hit for the critters,

wolf #8867545 "You killed bear #118765, he was my friend... Prepair to die!"

Player "Holy $hit a talking wolf!!!"

Anyway, I was atleast on the dart board ^-^
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  #2  
Old 03-11-2007, 07:42 AM
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cavedude
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LOL. Way back when before this system was put into place critters did have visible faction to get guards working. It was certainly funny. I could imagine the beetles in Misty posting a wanted sign of your toon back at the animal guild so all critters everywhere would know you are KOS.

Faction is probably the most complicated part of the database, There are also a few bugs with it which just adds some more confusion. If you have any questions about it for your editor, just let me know and I'll help if I can.
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  #3  
Old 03-11-2007, 11:13 AM
PrinceVegeta
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Join Date: Feb 2002
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Ok, let me ask this. If I took existing factions who hate each other (Like the Wood Elf Guards) and the Crushbone Orcs and put my new NPCs on that faction, they would technially attack each other correct?

Cavedude, is it CPU heavy if you change it in the database? What if I was to do like the faction idea above, would that work without heavy CPU loading?

What I am trying to do basically is to make 3 factions. 2 factions work together, the 3rd is against the other two. I guess for now I can use the FPM and the DFO factions to do things. Does anyone know a 3rd faction that would work? Or would doing something like the Velious type factions work? Cause CoV and Coldian share hate for the Giants, but from what I can tell they don't assist each other.
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Old 03-11-2007, 11:31 AM
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cavedude
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If only the mobs that you want to attack each other have npc_aggro set to 1, then you will be fine. It's when you set all or most of the zone's mobs when you get heavy cpu usage.

Why not create your own factions? The wiki will help you out:
http://www.eqemulator.net/wiki/wikka...=FactionTables
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  #5  
Old 03-11-2007, 01:39 PM
PrinceVegeta
Fire Beetle
 
Join Date: Feb 2002
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Thank you Cavedude, that helped alot. Now I hate to keep asking stupid questions, but let me ask you this.

This is the faction listing for one of my NPCs

NPC Faction ID: 19821
"Fanti Soldiers"

Primary Faction:
Fanti Soldiers

Faction Hits:
Phoenix Soldiers -1 Aggressive
Norrath Soldiers 1 Assist

With that, that should mean any NPC with this type of Faction should attack Phoenix faction and assist Norrath Faction correct? I added the information by hand into the DB, but then used PEQ to add the NPC along with putting them on the faction, that shouldn't break anything correct?

I understand the -1/1 is how much faction is lost/gained. If a NPC kills another NPC does the faction effect all the NPCs on that faction or just the NPC that made the kill. Again thanks for the link, I am studying it and the database, so I can understand them better.
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