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Quests::Q&A This is the quest support section

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  #1  
Old 06-21-2007, 02:12 PM
Angelox
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Join Date: May 2006
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Quote:
Originally Posted by codyscafe7 View Post
Im still confused. What should i do to get the hail button to work?
First of all, do any of your quests work ?
If they do not, then you have a problem with your Perl install. If Perl is not working, then your quests will not work. This only means you didn't follow instructions on install, and need to read again.

what name did you give to the NPC that's related to the perl file?

It seems to me, you want to do too much, too soon. If you are not familiar with Perl or MySql, you need to start by learning some of that first.

What database are you using?
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  #2  
Old 06-22-2007, 02:56 AM
codyscafe7
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Join Date: Nov 2006
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nope none of my quests work. I named the perl file after the npcs name firstname_lastname format. Ill try re-installing perl and see if that will work. I tried using your database and peq database. ill re-install perl right now.
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  #3  
Old 06-22-2007, 03:37 AM
codyscafe7
Fire Beetle
 
Join Date: Nov 2006
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I re-installed pearl but it still doesnt work. I noticed that the .pl files changed into like a ghecko thing. Before that they had a notepad icon. I thought that had fixed it but when i started my server and logged in the hail button still didnt work. Whats wrong with my server, i dont see any other people with this problem. Is it just me?
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  #4  
Old 06-22-2007, 06:41 AM
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Maybe you should paste all the output from the zone bootup here so people can get an idea of what your server is doing.
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  #5  
Old 06-22-2007, 12:48 PM
codyscafe7
Fire Beetle
 
Join Date: Nov 2006
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alright here is my zone.

Code:
[Debug] Starting Log: logs/eqemu_debug_zone_5064.log
[Debug] [ZONE__INIT] Loading server configuration..
[Debug] [ZONE__INIT] Log settings loaded from log.ini
[Debug] [ZONE__INIT] Connecting to MySQL...
[Status] Starting Log: logs/eqemu_zone_5064.log
[Status] Using database 'peq' at localhost:3306
[Debug] [ZONE__INIT] CURRENT_ZONE_VERSION: EQEMu 0.7.0
[Debug] [ZONE__INIT] Log settings loaded from ./log.ini
[Debug] [ZONE__INIT] Mapping Incoming Opcodes
[Debug] [ZONE__INIT] Loading Variables
[Debug] [ZONE__INIT] Loading zone names
[Debug] [ZONE__INIT] Loading items
[Status] EMuShareMem loaded
[Status] Loading items from database: count=54307
[Debug] [ZONE__INIT] Loading npc faction lists
[Status] Loading NPC Faction Lists from database...
[Debug] [ZONE__INIT] Loading loot tables
[Status] Loading Loot tables from database...
[Debug] [ZONE__INIT] Loading skill caps
[Status] Loading skill caps from database...
[Debug] [ZONE__INIT] Loading guilds
[Debug] [ZONE__INIT] Loading factions
[Debug] [ZONE__INIT] Loading titles
[Debug] [ZONE__INIT] Loading AA effects
[Debug] [ZONE__INIT] Loading swarm spells
[Debug] [ZONE__INIT] Loading tributes
[Debug] [ZONE__INIT] Loading corpse timers
[Debug] [ZONE__INIT] Loading commands
[Debug] command_init(): - Command 'appearance' set to access level 150.
[Debug] command_init(): - Command 'attack' set to access level 150.
[Debug] command_init(): - Command 'cast' set to access level 100.
[Debug] command_init(): - Command 'castspell' set to access level 100.
[Debug] command_init(): - Command 'chat' set to access level 200.
[Debug] command_init(): - Command 'copychar' set to access level 200.
[Debug] command_init(): - Command 'crashtest' set to access level 201.
[Debug] command_init(): - Command 'damage' set to access level 100.
[Debug] command_init(): - Command 'date' set to access level 150.
[Debug] command_init(): - Command 'dbspawn2' set to access level 200.
[Debug] command_init(): - Command 'delacct' set to access level 200.
[Debug] command_init(): - Command 'depop' set to access level 100.
[Debug] command_init(): - Command 'depopzone' set to access level 100.
[Debug] command_init(): - Command 'emote' set to access level 150.
[Debug] command_init(): - Command 'finditem' set to access level 100.
[Debug] command_init(): - Command 'findspell' set to access level 100.
[Debug] command_init(): - Command 'flymode' set to access level 100.
[Debug] command_init(): - Command 'freeze' set to access level 100.
[Debug] command_init(): - Command 'gender' set to access level 100.
[Debug] command_init(): - Command 'gm' set to access level 100.
[Debug] command_init(): - Command 'gmspeed' set to access level 100.
[Debug] command_init(): - Command 'haste' set to access level 100.
[Debug] command_init(): - Command 'heal' set to access level 100.
[Debug] command_init(): - Command 'hideme' set to access level 150.
[Debug] command_init(): - Command 'invul' set to access level 150.
[Debug] command_init(): - Command 'invulnerable' set to access level 150.
[Debug] command_init(): - Command 'itemsearch' set to access level 100.
[Debug] command_init(): - Command 'kick' set to access level 150.
[Debug] command_init(): - Command 'kill' set to access level 100.
[Debug] command_init(): - Command 'level' set to access level 100.
[Debug] command_init(): - Command 'listnpcs' set to access level 100.
[Debug] command_init(): - Command 'lock' set to access level 150.
[Debug] command_init(): - Command 'makepet' set to access level 100.
[Debug] command_init(): - Command 'mana' set to access level 100.
[Debug] command_init(): - Command 'memspell' set to access level 100.
[Debug] command_init(): - Command 'motd' set to access level 150.
[Debug] command_init(): - Command 'movechar' set to access level 100.
[Debug] command_init(): - Command 'npccast' set to access level 150.
[Debug] command_init(): - Command 'npcloot' set to access level 150.
[Debug] command_init(): - Command 'npcspecialattk' set to access level 100.
[Debug] command_init(): - Command 'npcstats' set to access level 150.
[Debug] command_init(): - Command 'npctypespawn' set to access level 100.
[Debug] command_init(): - Command 'nukebuffs' set to access level 100.
[Debug] command_init(): - Command 'permaclass' set to access level 150.
[Debug] command_init(): - Command 'permagender' set to access level 150.
[Debug] command_init(): - Command 'permarace' set to access level 150.
[Debug] command_init(): - Command 'pvp' set to access level 100.
[Debug] command_init(): - Command 'race' set to access level 100.
[Debug] command_init(): - Command 'repop' set to access level 100.
[Debug] command_init(): - Command 'rules' set to access level 200.
[Debug] command_init(): - Command 'save' set to access level 100.
[Debug] command_init(): - Command 'search' set to access level 100.
[Debug] command_init(): - Command 'sendzonespawns' set to access level 200.
[Debug] command_init(): - Command 'serverinfo' set to access level 201.
[Debug] command_init(): - Command 'setaapts' set to access level 100.
[Debug] command_init(): - Command 'setaaxp' set to access level 100.
[Debug] command_init(): - Command 'setallskill' set to access level 100.
[Debug] command_init(): - Command 'setskill' set to access level 100.
[Debug] command_init(): - Command 'setskillall' set to access level 100.
[Debug] command_init(): - Command 'setxp' set to access level 100.
[Debug] command_init(): - Command 'showbuffs' set to access level 100.
[Debug] command_init(): - Command 'showpetspell' set to access level 250.
[Debug] command_init(): - Command 'shutdown' set to access level 200.
[Debug] command_init(): - Command 'size' set to access level 150.
[Debug] command_init(): - Command 'spawn' set to access level 100.
[Debug] command_init(): - Command 'spawnstatus' set to access level 100.
[Debug] command_init(): - Command 'spfind' set to access level 100.
[Debug] command_init(): - Command 'summon' set to access level 100.
[Debug] command_init(): - Command 'summonitem' set to access level 100.
[Debug] command_init(): - Command 'texture' set to access level 100.
[Debug] command_init(): - Command 'title' set to access level 100.
[Debug] command_init(): - Command 'unfreeze' set to access level 100.
[Debug] command_init(): - Command 'unlock' set to access level 150.
[Debug] command_init(): - Command 'weather' set to access level 150.
[Debug] command_init(): - Command 'worldshutdown' set to access level 200.
[Debug] command_init(): - Command 'zclip' set to access level 150.
[Debug] command_init(): - Command 'zcolor' set to access level 150.
[Debug] command_init(): - Command 'zheader' set to access level 150.
[Debug] command_init(): - Command 'zone' set to access level 0.
[Debug] command_init(): - Command 'zonebootup' set to access level 150.
[Debug] command_init(): - Command 'zoneshutdown' set to access level 150.
[Debug] command_init(): - Command 'zsafecoords' set to access level 100.
[Debug] command_init(): - Command 'zsave' set to access level 200.
[Debug] command_init(): - Command 'zsky' set to access level 150.
[Debug] command_init(): - Command 'zstats' set to access level 150.
[Debug] command_init(): - Command 'zuwcoords' set to access level 100.
[Debug] [ZONE__INIT] 194 commands loaded
[Debug] [RULES__CHANGE] Loading rule set 'default' (2)
[Debug] [ZONE__INIT] Loaded default rule set 'default'
[Debug] [ZONE__INIT] Loading embedded perl XS
[Debug] [ZONE__INIT] Loading quests
[Quest] Starting Log: logs/eqemu_quest_zone_5064.log
[Quest] Tying perl output to eqemu logs
[Quest] Creating EQEmuIO=HASH(0x116d60c)
[Quest] Creating EQEmuIO=HASH(0x116d954)
[Quest] Loading perlemb plugins.
[Quest] Loading perl commands...
[Debug] [NET__WORLD] WorldConnection connect: Connecting to the server 127.0.0.1:9000 failed: TCPConnection::Connect(): connect() failed. Error: 10061
[Debug] [ZONE__INIT_ERR] worldserver.Connect() FAILED!
[Debug] [ZONE__INIT] Entering sleep mode
[Debug] [NET__IDENTIFY] Registered patch 6.2
[Debug] [NET__IDENTIFY] Registered patch Titanium
[Debug] [NET__IDENTIFY] Registered patch Live
heres my xml
Code:
<?xml version="1.0">
<server>
	<world>
	    <shortname>cody</shortname>
	    <longname>codys test server</longname>
	           
	<!-- Only specify these two if you really think you need to. -->
	    <!--<address>Serving Machines IP</address>-->
	    <!--<localaddress>127.0.0.1</localaddress>-->
	   
	<!-- Loginserver information.  -->
	    <loginserver>
	        <host>eqemulator.net</host>
	        <port>5998</port>
	        <account></account>
	        <password></password>
	    </loginserver>

	    <!-- Sets the shared key used by zone/launcher to connect to world -->
	    <key>some long random string</key>

	    <!-- Enable and set the port for the HTTP service. -->
	    <http port="9080" enabled="true" mimefile="mime.types" />
	</world>

	<!-- Database configuration, replaces db.ini. -->
	<database>
	    <host>localhost</host>
	    <port>3306</port>
	    <username>root</username>
	    <password>********</password>
	    <db>peq</db>
	</database>
</server>
hope this helps.
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  #6  
Old 06-22-2007, 01:11 PM
Angelox
AX Classic Developer
 
Join Date: May 2006
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Do you mean you have perl installed and it doesn't work for EqEmu, or it doesn't work at all?
here's a test:
Can you run a command window , type in "perl" and hit enter key , what happens? do you get a "perl is not reconized ... (etc)" error?
In that same command window, type in PATH and hit enter - do you see something like "C:\Perl\bin" in there?
If Perl is not in the path, then you need to re-install and make sure you select that option. also try and change the path and install to "C:\Perl\bin", as that is how it originally was with EqEmu.
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  #7  
Old 06-23-2007, 01:48 AM
codyscafe7
Fire Beetle
 
Join Date: Nov 2006
Posts: 17
Default

When i typed that in nothing happens it just goes to the next line and doesnt say anything. I tried re-installing perl, the quest still dont work and when i type those commands in on the command prompt nothing happens, no errors or anything. Is this just me?
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  #8  
Old 06-23-2007, 01:54 AM
Darkonig
Hill Giant
 
Join Date: Dec 2006
Posts: 102
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when testing perl setup, type perl --version
that should display a bunch of text which basically verifies perl is present and available.

Next, What version of the emulator are you using? Are you using the downloaded binaries or did you compile it yourself?
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  #9  
Old 09-22-2007, 06:50 PM
mwmdragon's Avatar
mwmdragon
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Join Date: Apr 2003
Location: Winnipeg, Manitoba Canada
Posts: 270
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Please make sure you leave 2 blank lines after the code in your quests, it will make it so the quests work.

If this doesn't work... then at least i tried

PS. i miss playing EQ classic with the tons of players liek live used to have :(
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  #10  
Old 06-23-2007, 02:01 AM
Angelox
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Quote:
Originally Posted by codyscafe7 View Post
When i typed that in nothing happens it just goes to the next line and doesnt say anything. I tried re-installing perl, the quest still dont work and when i type those commands in on the command prompt nothing happens, no errors or anything. Is this just me?
Your Perl is working, EqEmu just can't find it - what about your path? Type PATH and hit enter in a command shell
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  #11  
Old 06-23-2007, 04:23 AM
codyscafe7
Fire Beetle
 
Join Date: Nov 2006
Posts: 17
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here is what it says when i type in PATH.

Code:
Microsoft(R) Windows DOS
(C)Copyright Microsoft Corp 1990-2001.

C:\DOCUME~1\OWNER>PATH
PATH=C:\Perl\bin\site\bin;C:\Perl\bin\bin;C:\Perl\bin\;C:\PROGRA~1\PHP\;c:\perl\site\bin;c:\perl\bin;C:\Windows\;C:\Windows\Syst

C:\DOCUME~1\OWNER>
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