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  #1  
Old 07-23-2007, 02:00 AM
John Adams
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I would also agree on closed beta, until you get something that is viable, playable, and that the average novice can setup at least as easily as EQEmu. We've waited a while, I'm sure we can wait a few more mos. I think the general panic is, there is one poor soul working on this. Should he get fed up or quit, the project dies (or at least stalls, since someone else would have to learn the code to pick up).

Not saying it'll go this way, and I am not saying there really IS one guy doing all the work (LE ) but that's what it appears, and I think that's the general sense around the forum. More people should help you with it... and not just the "me toos", but people who can communicate intelligently, know the language, and can dedicate the time.

I also feel EQ2Emu deserves it's own community. This thread is swell, but it's a lot to scan through to find specific info and will only get worse.
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  #2  
Old 07-23-2007, 09:04 AM
LethalEncounter
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Aye, I might get a dedicated server again for this project that I could pay for using ad revenue (if the project ever becomes popular enough). Has anyone heard of AIT for dedicated hosting? Their prices blow everything else out of the water:

http://www.ait.com/dedicated-hosting.php

Just cant help but think there is a catch...

Quote:
Originally Posted by John Adams View Post
I would also agree on closed beta, until you get something that is viable, playable, and that the average novice can setup at least as easily as EQEmu. We've waited a while, I'm sure we can wait a few more mos. I think the general panic is, there is one poor soul working on this. Should he get fed up or quit, the project dies (or at least stalls, since someone else would have to learn the code to pick up).

Not saying it'll go this way, and I am not saying there really IS one guy doing all the work (LE ) but that's what it appears, and I think that's the general sense around the forum. More people should help you with it... and not just the "me toos", but people who can communicate intelligently, know the language, and can dedicate the time.

I also feel EQ2Emu deserves it's own community. This thread is swell, but it's a lot to scan through to find specific info and will only get worse.
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  #3  
Old 07-23-2007, 11:08 AM
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Secrets
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Saw this, and i'm DEFINATELY interested as a 3 year (almost!) eq2 vet in a raiding guild.

I'm hoping you guys can get it together and maybe I can start helping.

Sounds very complicated to get started up, seeing as i've only worked with the foundation that EQ1 Emulator has.

*edit*

About keeping it closed beta until Rise of Kunark... good idea. Freezing on an expansion allows you to work on it and get the foundation down, while keeping those questions out of the community that the devs + moderators have to answer all the time. I remember back in 2004, I visited the forums and saw tons of questions about "What patch works? When will it work with x patch, and when will it work with y update?"

That took time out of development i'm sure, and is a good reason to keep it closed.

Not only that, but it's better to work on features one patch at a time.

Last edited by Secrets; 07-23-2007 at 07:12 PM..
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  #4  
Old 07-23-2007, 12:11 PM
John Adams
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Quote:
Originally Posted by LethalEncounter
Has anyone heard of AIT for dedicated hosting? Their prices blow everything else out of the water:
$70/mo for web hosting?!? Holy god. I used "3Essentials" (I an sure they are not 'dedicated' tho) until I started my own hosting service with a friend, and it looked like the same stats, for $5/mo... billed monthly. Or is that a place to host a game server too? If the latter, 2GB/mo does not sound like a lot of bandwidth. I think I use that much browsing this forum every week.

http://www.3essentials.com/personal-web-hosting.asp
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  #5  
Old 07-23-2007, 12:26 PM
LethalEncounter
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Nah, it is a dedicated server meaning you have root access and full control over the server. This is necessary to easily set up a login server on it. Also the bandwidth is 2,000GB (or 2 TB/month). Most places give you between 750GB-1TB for that price.
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  #6  
Old 07-23-2007, 01:05 PM
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Secrets
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Quick google search for reviews on them:

http://www.webhostingjury.com/reviews/AIT_

Seems like people have problems with them.
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  #7  
Old 07-23-2007, 01:06 PM
LethalEncounter
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Yah I found that shortly after my last post. Guess I will continue looking :P
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  #8  
Old 07-23-2007, 01:40 PM
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techguy84
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LE, dont forget to get a donation system up and going. You'll get a great deal of revenue from all of us poking in on this thread beacause it would be well deserved.

Get us our own home, a base, then you could have more developers come in and possible take interest in this project and that will take a great load of work off of you. The name of the game is advertising and getting the word out that theres a new hotness in the world of MMORPG Emulators. I have a feeling that once its there, it will take off with lightning speed. Maybe not as good as this project did in its hay-day, but still enough to make us all go wtf?

Geeze all these LE sightings and the post has got me all tore up. I'm going to go launch off some fireworks and wake up the neighbors now.

Them - "What the hell's going on out here"
Me - "IT"S EQ2 EMU BABY WOOT WOOT!!"
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  #9  
Old 07-23-2007, 02:42 PM
John Adams
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Quote:
Originally Posted by LethalEncounter
Nah, it is a dedicated server meaning you have root access and full control over the server. This is necessary to easily set up a login server on it. Also the bandwidth is 2,000GB (or 2 TB/month). Most places give you between 750GB-1TB for that price.
oh my, i am so retarded. 2,000GB <-- didn't see that. Then yes, that does sound like a smokin deal. Maybe you get blessed with 1,400 popup ads on your site for that low low price

And...
Quote:
Originally Posted by LethalEncounter
Hehe, I'm really not that cynical, just trying to explain why I dont like donations
I couldn't agree more. Somewhere around this forum is my mostly offensive post that if you cannot afford to host your own server, you shouldn't be hosting one. I despise donations for private servers.Communities are a different story, and I think that might be what Techguy was getting at.

Last edited by John Adams; 07-23-2007 at 10:45 PM..
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  #10  
Old 07-23-2007, 04:08 PM
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techguy84
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I could quote, but thats alot of post.

As far as what people may say, make it upfront and visable that things are done when there done and no one is owed anything just becaue they contibuted some legal tender. I personaly will donate for just what you have accomplished to date. If someone donated me some money because of my guide, I would be grateful, but at the same time, said person would not get specail rights that could be abused like "I gave you ONE FREAKIN DOLLAR, WHERES MY PVP." Even if Joe there gave you $100 its still no grounds for control over what you work on.

Donations are simply what the word implies, a dontation. I could pull a dictionary defintion here, but you guys know what it means. If I donate to the American Cancer Society, I dont go knocking on their door asking for reason why I have lost a family member to cancer. You donate to help cost of what has happend, and what can happen.

I can go on and on about kids that abuse what they do not understand but I'll stop here becuase you LE sumed it up in your post.

Still though. You deserve some financial compensation for your efforts and if Google doesnt pay your bills, give me a paypal link and I will help you out also, as will several several several others here, without all the hassle you speak of. Heck, do the souceforge thing as it dont stick out like a big "DONATE" button on the front page. We'll know where to go.
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  #11  
Old 07-24-2007, 01:22 AM
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saweb
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Default Client Side DB

I found this while checking out EQ2's data structure:

Code:
// Database classes/fields for editable data entities in EQ2

 RuntimeVdl/Customizations
 RuntimeVdl/OptionInfoManager
 RuntimeVdl/IconColorScheme
 RuntimeVdl/Base
 RuntimeVdl/Shaders
 RuntimeVdl/Models
 RuntimeVdl/Nodes
 RuntimeVdl/TextureDef
 RuntimeVdl/FractalDef
 RuntimeVdl/TerrainSkirt
 RuntimeVdl/Appearance
 RuntimeVdl/Environment
 RuntimeVdl/SpellCast
 RuntimeVdl/ZoneSettings
 RuntimeVdl/KeywordList
 RuntimeVdl/Date
 RuntimeVdl/Position
 RuntimeVdl/CharacterCreationZone
 RuntimeVdl/GlobalSound
 RuntimeVdl/HelpTopicStructure
 RuntimeVdl/Mounts
 RuntimeVdl/BugTypes
 RuntimeVdl/Slideshow
 RuntimeVdl/World
 RuntimeVdl/QAMarker
 RuntimeVdl/HeroicOpportunity
 RuntimeVdl/GameCmd
 RuntimeVdl/PromoFlags
 RuntimeVdl/TitleList
 RuntimeVdl/RecipeFilter
Now upon further inspection, I found that each one of these configuration files contain some form of client side database structure, complete with field list, default field values, data input type and a discription of the data it contains.

Examples of the data contained within these files can be found here:

- [CharacterCreationZone]
- [Mounts]

Im not exactly the expert, but this seems to resemble a database that (atleast some part of it) should be in sync with the server.

Could be useless, but I thought its worth a post.
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