the concept is simple.
wind and buddies are not looking to "replace" the soe client. they're looking to open up the architecture so that people who want to craft their own worlds are not hemmed in by the various "hard coded" aspects of the client. you cant easily alter the spells/effects, add/remove classes/races, etc. unless we embrace a new "open" client. (open is in quotes because of the fact that parts of the client must remain closed for security purposes, like authentication, etc.)
you dont HAVE to use the new client. but it is a viable option for those who want to go beyond what soe has provided as content.
make sense?
== sfisque
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