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  #1  
Old 08-20-2007, 10:46 PM
Magoth78
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Finally, about spells, that's too much work (not hard but requires a lot of time) to create special npc_spells entries for all the classes... so unless someone wants to do it, I think I will add/edit the entries that's not right for the bots.
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Old 08-20-2007, 11:03 PM
drakelord
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Location: NC, USA
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Quote:
Originally Posted by Magoth78 View Post
Finally, about spells, that's too much work (not hard but requires a lot of time) to create special npc_spells entries for all the classes... so unless someone wants to do it, I think I will add/edit the entries that's not right for the bots.
Already said I'd do this part, ;D
  #3  
Old 08-21-2007, 05:51 AM
drakelord
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Anyway, about the spellcasting, bots really do not cast often enough. I've seen healers go for 30 seconds to a minute without healing, when people need it. And casters do not nuke often enough. When I played as a Wizard on live, I definately casted more than once every 30 seconds, o.o; Not sure if it's supposed to be 30 seconds, but something is bugging it to be up around that point at times.
  #4  
Old 08-21-2007, 06:30 AM
Magoth78
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Quote:
Originally Posted by drakelord View Post
Anyway, about the spellcasting, bots really do not cast often enough. I've seen healers go for 30 seconds to a minute without healing, when people need it. And casters do not nuke often enough. When I played as a Wizard on live, I definately casted more than once every 30 seconds, o.o; Not sure if it's supposed to be 30 seconds, but something is bugging it to be up around that point at times.
I didn't notice that at all. What can happen is when your bots don't have any LoS with their target, they don't cast. It's an issue that will be fixed very soon.

A new version (1.4) is incoming.
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  #5  
Old 08-21-2007, 06:40 AM
drakelord
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But this happens when the mob is literally right in front of their faces, xD; Not trying to be a bitch or anything here, :]; *goes back to making spell lists*;
  #6  
Old 08-22-2007, 12:02 PM
Arcsbane
Fire Beetle
 
Join Date: Jun 2007
Location: Indianapolis, IN, USA
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I would first like to state how great the bots are, and what good work you are doing.

But, I am having issues with them. I have pretty much zero experience with C++ and SQL, and am kind of bumbling my way through. I tried compiling the Source and Build with eqemu build 992, but it failed every time on World, Zone, ppconvert, eqlaunch, and charmove. Pretty much the only one that would compile right for me was EMuShareMem. After getting frustrated, I simply copied the eqoffline files directly into my EQEmu server folder, and gave it a test run. The bots work great, but a lot of other things are buggy (which is expected, I suppose, since I couldn't compile the stuff), e.g. groups no longer work with other player characters (only with bots) and raid groups don't function at all, random crashes, and odd bot behavior. Is there a download of the compiled eqemu/eqoffline files somewhere that might work better than what I have going on since I cannot seem to compiled them into working order myself?
  #7  
Old 08-22-2007, 06:12 PM
Magoth78
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Arcsbane> You can find the latest version there: http://eqoffline.free.fr/Build.rar wich is almost updated every day theses times.

Be sure that you have modified your database:
http://eqoffline.free.fr/README.txt

The EQoffline Wiki entries made by John Adams:
http://www.eqemulator.net/wiki/wikka.php?wakka=Bots
http://www.eqemulator.net/wiki/wikka...a=BotsCommands

The nice tools to deal with your bots made by Georges:
http://www.eqemulator.net/forums/showthread.php?t=23205
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  #8  
Old 08-22-2007, 11:48 PM
Yohkoh
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Join Date: Jun 2007
Location: CT
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Quote:
Originally Posted by Arcsbane View Post
I would first like to state how great the bots are, and what good work you are doing.

But, I am having issues with them. I have pretty much zero experience with C++ and SQL, and am kind of bumbling my way through. I tried compiling the Source and Build with eqemu build 992, but it failed every time on World, Zone, ppconvert, eqlaunch, and charmove. Pretty much the only one that would compile right for me was EMuShareMem. After getting frustrated, I simply copied the eqoffline files directly into my EQEmu server folder, and gave it a test run. The bots work great, but a lot of other things are buggy (which is expected, I suppose, since I couldn't compile the stuff), e.g. groups no longer work with other player characters (only with bots) and raid groups don't function at all, random crashes, and odd bot behavior. Is there a download of the compiled eqemu/eqoffline files somewhere that might work better than what I have going on since I cannot seem to compiled them into working order myself?
I was having the same issues. This link helped me.
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