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General::General Discussion General discussion about EverQuest(tm), EQEMu, and related topics. Do not post support topics here. |

08-27-2007, 03:32 PM
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Fire Beetle
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Join Date: Aug 2007
Posts: 3
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I am going to first say I am sorry for draging up an older thread. I have seen boats working in Shards of Dalaya. I am also trying to figure out how they are doing it. Of course I am only 2 weeks into the emu scene. If there has been someone to figure this out would you please post a link or post of how? I have searched and turned up empty. I might not be searching in the right place or something. Thanks.
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08-27-2007, 03:50 PM
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Discordant
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Join Date: Sep 2006
Location: Green Bay, WI
Posts: 436
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Quote:
Originally Posted by raisins4eyes
I am going to first say I am sorry for draging up an older thread. I have seen boats working in Shards of Dalaya. I am also trying to figure out how they are doing it. Of course I am only 2 weeks into the emu scene. If there has been someone to figure this out would you please post a link or post of how? I have searched and turned up empty. I might not be searching in the right place or something. Thanks.
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I;m pretty sure that Angelox's boats mostly if not all work, you should check out his database. Very well done if you ask me, Nice work.
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08-28-2007, 06:03 PM
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Developer
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Join Date: Oct 2004
Location: THE ATL (wut wut)
Posts: 325
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I use the AX database on my server. The boats are actually translocators that activate when you step onto them. It works pretty damn well, and when you run up to the dock, a boat spawns and swings around. You always get that feeling that you just caught the boat.
I've had a lot of people bitch and moan about the fact the fact that there's no PoK, but I love it. It's like EQ when I left it. =)
Daxum
__________________
Daxum
Former ServerOp - Vallon Zek / Tallon Zek Emu Server - Legit / Guild PvP - (2007 - 2011 RIP)
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08-30-2007, 09:31 PM
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Demi-God
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Join Date: Jul 2006
Posts: 1,552
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I honestly cannot imagine a low population emulator without PoK. I am definitely one to long for the glory days, but without a few hundred folks around to carry my lazy ass around, gimme a port stone and book any day.
But, a genuine boat ride would be nice.
Long ago, I mentioned that there was a boat in Nedaria's Landing that works just fine. You can stand on it, it moves along a path, just doesn't zone you. But, as speculated in many other posts, it wouldn't be awfully hard to reproduce the illusion. You'd need static zones is all - ones that do not 'go to sleep'.
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08-30-2007, 11:16 PM
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Discordant
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Join Date: Aug 2006
Posts: 394
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I've tried to get some boats working.. MY problem is that I do not know how to make them solid.
Please, can someone point me in the direction of ANY tutorial on how to make doors and objects solid?
__________________
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Keelyeh
Owner, ServerOp and Developer
Jest 4 Server
Linux (Jest3 runs on Fedora, our Dev servers usually run on Ubuntu and/or Gentoo), OC-12 Connection = Hella Fast
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08-31-2007, 05:14 AM
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AX Classic Developer
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Join Date: May 2006
Location: filler
Posts: 2,049
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Again, I *think* the problem is, the boats were abandoned by SOE at one point during their expansion saga, and our clients have just remnants of what was there before. If you want to see what most you can get from boats, get my ax_classic DB and go to OOT, Iceclad (Iceclad boat works fine). Also, there are a few more places like BB, and FP. I almost had all of them more or less working as far as possible. Also, I posted my "client map files collection" at the Rathe Forums, so you can find where the boats dock and see how they move. There are a few places where you could make the boat run just as before because they are still solid (example, the boat from and to Overthere). But I chose to make something "quick" because I don't think players will really like a drug out ride in a boat. If the boats were all solid and I had a classic client, then I would get into it
The latest Expansions to Everquest have things like the BB boat solid and running again, but the boat is smaller and crappier looking.
Quote:
Originally Posted by gernblan
I've tried to get some boats working.. MY problem is that I do not know how to make them solid.
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Last edited by Angelox; 08-31-2007 at 03:04 PM..
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08-31-2007, 09:47 AM
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Demi-God
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Join Date: Jul 2006
Posts: 1,552
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Quote:
Originally Posted by gernblan
Please, can someone point me in the direction of ANY tutorial on how to make doors and objects solid?
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I read long ago it had something to do with Gender. Try messing with that. But it could also be exactly what Ax says... the current client (Titanium) may just not support them anymore.
Except for the thorn of tides damnit! Will no one read what I say and go LOOK at how it's working? lol... jesus.
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08-31-2007, 12:08 PM
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Discordant
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Join Date: Aug 2006
Posts: 394
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I'll play with gender.
That still doesn't solve new doors added not being solid though.
__________________
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Keelyeh
Owner, ServerOp and Developer
Jest 4 Server
Linux (Jest3 runs on Fedora, our Dev servers usually run on Ubuntu and/or Gentoo), OC-12 Connection = Hella Fast
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