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  #1  
Old 09-12-2007, 02:18 PM
Windcatcher
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Posts: 1,175
Default Make sure to bring your umbrella...

Because they're calling for rain in Veldona.



Stay tuned. I might be posting the new version tonight.

Wind

Edit: Turned on anti-aliasing for the rain drops...

Last edited by Windcatcher; 09-12-2007 at 10:26 PM..
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  #2  
Old 09-12-2007, 03:59 PM
Windcatcher
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Default

New version posted (just the EXE file)...

Rain and snow are visible (though not very much at night, I'm not sure if I want to change that or not).

Snow will now properly turn off.

Let me know what you all think

Wind
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  #3  
Old 09-13-2007, 10:39 AM
Teppen
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Join Date: Jan 2002
Posts: 80
Default ftp...

@Windcatcher:
so uh where is this ftp everyone is downloading from? i have tons of spare time to test for bugs. only thing i would be lacking is the delphi experience, as ive only coded in assembly, c++, perl, and QT4 for c++ gui's. I like the screenshots, and would like to run around and test for bugs and such, anyways, send me a pm if you find i can test this client out. I didnt see the post in time when you said for people to pm you for testing access. But im bored with alot of free time and would be able to test daily.

let me know.

-Teppen (eqemuforums)
-Senzo (peq quest team)
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  #4  
Old 09-15-2007, 04:01 PM
Windcatcher
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Default

New version posted to the closed beta FTP...

- Mob sizes should be fixed now.
- Re-uploaded Veldona.xwa...the door to MacGill's inn should appear now.
- Re-uploaded Windszone.xwa...added some small plants to make it look a little bit more interesting.
- Added some code to try to prevent rain from falling indoors. It's not perfect, but a definite improvement.
- Uploaded lelembeth.sql to the database area so door spawns can appear.
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  #5  
Old 09-15-2007, 04:16 PM
Windcatcher
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Posts: 1,175
Default

A pic just for fun...

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  #6  
Old 09-15-2007, 05:31 PM
Teppen
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Join Date: Jan 2002
Posts: 80
Default ...

i take that as a no.. <shrugs>
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  #7  
Old 09-15-2007, 05:36 PM
Windcatcher
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Posts: 1,175
Default

We're trying to keep the beta closed to mainly devs and certain zone builders at this time. The client is still pretty buggy, and we're trying to concentrate on both playability and getting it to handle whatever content people create. We also don't yet have a patcher mechanism in place and don't have any way to control what versions people run (there isn't even a versioning scheme in place yet). Also, since I'm the only one working on it, I really can't handle getting bug reports from the entire community, though it does mean that I need the people who are testing it to make sure to send me feedback. It's a balancing act, but for all of these reasons we're keeping it fairly restricted at this time. I post pics and progress info for the benefit of the community at large so you can at least see that we're making progress. That's not to say that I don't need help, especially when it comes to things like mob models and spells, (and especially a good patcher we can use), but at this time I think we have enough testers. Of course, if people stop sending me feedback, I reserve the right to invite more testers, though.

Last edited by Windcatcher; 09-16-2007 at 01:39 AM..
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  #8  
Old 09-16-2007, 06:08 AM
Windcatcher
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Default

Yet another version posted:

- Added auto-attack on and off messages.
- The merchant/loot/bank/training windows will close if you walk away from the mob.
- Made numerous refinements to swimming. It still doesn't take your swimming skill into account for calculating swimming speed, but otherwise it should be much better now.
- Relogging will clear the chat window.
- Uploaded a new eq55sc.sql file to the database area, it fixes some problems with the merchants in front of the big tower and adds a bunch of skeleton spawns in windszone and lelembeth (and a spectre or two in veldona)

Updated files:
- gametext.xml
- clientdata.xml
- simpleclient.exe
- eq55sc.sql (in the database area)

Last edited by Windcatcher; 09-16-2007 at 02:22 PM..
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  #9  
Old 09-16-2007, 12:43 PM
Windcatcher
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Join Date: Jan 2002
Posts: 1,175
Default Hmmm....where could this be?

You'll have to explore to find out.

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