Go Back   EQEmulator Home > EQEmulator Forums > Development > Development::Database/World Building

Development::Database/World Building World Building forum, dedicated to the EQEmu MySQL Database. Post partial/complete databases for spawns, items, etc.

Reply
 
Thread Tools Display Modes
  #1  
Old 11-27-2007, 07:37 AM
cavedude's Avatar
cavedude
The PEQ Dude
 
Join Date: Apr 2003
Location: -
Posts: 1,988
Default

Commited thank you! I'm excited to see the finished product.
Reply With Quote
  #2  
Old 11-27-2007, 02:49 PM
Theeper
Discordant
 
Join Date: May 2004
Posts: 290
Default

Here is some more location fixes for Grobb. Again, I added a couple NPC's and moved some back from Neriak. One more of these and I think I will have the whole zone in place.
Code:
-- Basher Banzuk
UPDATE spawn2 SET x = '-409.0' , y = '449.6' , z = '-5.3' , heading = '224.1' WHERE id = '300455';
-- Raztara
UPDATE spawn2 SET x = '-392.1' , y = '439.7' , z = '-5.3' , heading = '246.4' WHERE id = '309576';
UPDATE npc_types SET lastname = 'Alchemy Supplies' WHERE id = '52049';
-- Uzak
UPDATE npc_types SET gender = '1', lastname = 'Jewelcrafting Supplies' WHERE id = '52063';
-- Basher Bugak
UPDATE spawn2 SET x = '-490.9' , y = '602.4' , z = '-5.3' , heading = '15.5' WHERE id = '300457';
-- Rasrok the Blotched
UPDATE spawn2 SET x = '-569.5' , y = '612,4' , z = '-5.3' , heading = '60.8' WHERE id = '313865';
-- Chamt
UPDATE spawn2 SET x = '-429.2' , y = '17.2' , z = '54.7' , heading = '240.6' WHERE id = '301218';
UPDATE npc_types SET lastname = 'Shaman Spells' WHERE id = '52025';
-- Urako
UPDATE npc_types SET gender = '1' WHERE id = '52062';
-- Basher Glaum
UPDATE spawn2 SET x = '-434.9' , y = '-15.5' , z = '74.7' , heading = '254.5' WHERE id = '300460';
-- Gargunk
UPDATE spawn2 SET x = '-416.4' , y = '-4.9' , z = '74.7' , heading = '222.6' WHERE id = '313864';
-- Basher Stizik
UPDATE spawn2 SET x = '-542.7' , y = '436.2' , z = '14.7' , heading = '156.9' WHERE id = '300475';
-- Basher Gobzin
UPDATE spawn2 SET x = '-544.1' , y = '467.0' , z = '14.7' , heading = '159.1' WHERE id = '300461';
-- Zazhar
UPDATE npc_types SET lastname = 'Fishing Supplies' WHERE id = '52067';
-- Garklog
UPDATE spawn2 SET x = '-207.0' , y = '502.5' , z = '-5.3' , heading = '163.8' WHERE id = '313869';
UPDATE npc_types SET lastname = 'Baking Supplies' WHERE id = '52075';
-- Bimuk
UPDATE spawn2 SET x = '-220.2' , y = '517.2' , z = '-5.3' , heading = '126.0' WHERE id = '300578';
UPDATE npc_types SET lastname = 'General Supplies' WHERE id = '52022';
-- Iskopa
UPDATE spawn2 SET x = '-235.7' , y = '508.9' , z = '-5.3' , heading = '91.3' WHERE id = '306692';
UPDATE npc_types SET lastname = 'Armor' WHERE id = '52037';
-- Rezslog
UPDATE spawn2 SET heading = '29.8' WHERE id = '309638';
UPDATE npc_types SET lastname = 'Jewlcrafting Supplies' WHERE id = '52050';
-- Vynugga
UPDATE npc_types SET lastname = 'Pottery Supplies' WHERE id = '52069';
-- Hartok
UPDATE npc_types SET lastname = 'Weapons' WHERE id = '52033';
-- Tangiz
UPDATE npc_types SET lastname = 'Weapons' WHERE id = '52058';
-- Jarlok
UPDATE spawn2 SET z = '-5.2', heading = '69.1' WHERE id = '306753';
UPDATE npc_types SET lastname = 'Armor' WHERE id = '52038';
-- Spawn NPC Beztopi
INSERT INTO spawngroup (id,name,spawn_limit) VALUES (52084,'spawn23878',0);
INSERT INTO spawnentry (spawngroupID,npcID,chance) VALUES (52084,52021,100);
INSERT INTO spawn2 (spawngroupID,zone,x,y,z,heading,respawntime,variance,pathgrid,timeleft,_condition,cond_value) VALUES ('52084','grobb','-235.8','361.9','-5.3','24.5','2200','0','0','0','0','0');
UPDATE npc_types SET lastname = 'Armor' WHERE id = '52021';
-- Create new NPC Bukton
INSERT INTO npc_types VALUES (52093, 'Bukton', 'Armor', 40, 92, 41, 1, 3250, 0, 1, 1, 0, 16, 16, 0, 0, 0, 1889, 16, 83, '', 50, 3, 0, 0, 0, 1, 0, 0, 0, 0, 250, 40, 40, 40, 40, 40, 0, 1, 0, 966, 0, 0, -9, 1, 132, 132, 132, 132, 132, 132, 132, 0, 0, 1, 0);
INSERT INTO spawngroup (id,name,spawn_limit) VALUES (52085,'spawn23879',0);
INSERT INTO spawnentry (spawngroupID,npcID,chance) VALUES (52085,52093,100);
INSERT INTO spawn2 (spawngroupID,zone,x,y,z,heading,respawntime,variance,pathgrid,timeleft,_condition,cond_value) VALUES ('52085','grobb','-194.6','364.5','-5.3','221.9','2200','0','0','0','0','0');
-- Move Grallvek (The Town Crier) back
UPDATE spawn2 SET zone = 'grobb', x = '-91.8', y = '387.4', z = '3.5', heading = '81.5' WHERE id = '333843';
-- Hergor
UPDATE spawn2 SET heading = '73.9' WHERE id = '306182';
UPDATE npc_types SET lastname = 'Warrior Guildmaster' WHERE id = '52034';
-- Kragia
UPDATE spawn2 SET heading = '3.5' WHERE id = '307242';
UPDATE npc_types SET class = '20' WHERE id = '52042';
-- Ranjor
UPDATE spawn2 SET heading = '124.9' WHERE id = '309495';
-- Create new NPC Chopper Brenga
INSERT INTO npc_types VALUES (52094, 'Chopper_Brenga', 'Baking Supplies', 40, 92, 41, 1, 3250, 0, 1, 1, 0, 16, 16, 0, 0, 0, 1889, 16, 83, '', 50, 3, 0, 0, 0, 1, 0, 0, 0, 0, 250, 40, 40, 40, 40, 40, 0, 1, 0, 966, 0, 0, -9, 1, 132, 132, 132, 132, 132, 132, 132, 0, 0, 1, 0);
INSERT INTO spawngroup (id,name,spawn_limit) VALUES (52086,'spawn23880',0);
INSERT INTO spawnentry (spawngroupID,npcID,chance) VALUES (52086,52094,100);
INSERT INTO spawn2 (spawngroupID,zone,x,y,z,heading,respawntime,variance,pathgrid,timeleft,_condition,cond_value) VALUES ('52086','grobb','-170.6','224.5','4.7','177.5','2200','0','0','0','0','0');
-- Bring Goldush back home and clean up his IDs
UPDATE spawn2 SET zone = 'grobb', x = '-495.0', y = '329.0', z = '4.7', heading = '55.5' , spawngroupID = '52087' WHERE id = '333846';
UPDATE npc_types SET id = '52095', race = '92' WHERE id = '40073';
UPDATE spawngroup SET id = '52087', name = 'spawn23881' WHERE id = '40088';
UPDATE spawnentry SET spawngroupID = '52087', npcID = '52095' WHERE npcID = '40073';
-- Gartonka
UPDATE spawn2 SET heading = '149.0' WHERE id = '304058';
UPDATE npc_types SET lastname = 'Baking Supplies' WHERE id = '52028';
-- Wista
UPDATE spawn2 SET heading = '59.9' WHERE id = '312494';
-- Graztak
UPDATE npc_types SET lastname = 'Satchels' WHERE id = '52031';
-- Basher Rakguk
UPDATE spawn2 SET heading = '181.0' WHERE id = '300469';
-- Kagbek
UPDATE spawn2 SET heading = '254.3' WHERE id = '306853';
UPDATE npc_types SET lastname = 'General Supplies' WHERE id = '52040';
-- Gralok
UPDATE npc_types SET class = '20' WHERE id = '52032';
Reply With Quote
  #3  
Old 11-27-2007, 04:18 PM
Theeper
Discordant
 
Join Date: May 2004
Posts: 290
Default

Here is the last major fix for Grobb. 99% of the mobs are in place with this one. I haven't finished the pathing Bashers, spiders or mosquitos yet. Will post them when I am done. Sorry these are so sloppy, but I can't think of a better way to do them.
Code:
-- Okun
UPDATE npc_types SET lastname = 'Blacksmithing Supplies' WHERE id = '52044';
-- Bring Ungia back home and clean up her IDs
UPDATE spawn2 SET zone = 'grobb', x = '-446.3', y = '684.4', z = '-5.3', heading = '96.0' , spawngroupID = '52088' WHERE id = '333808';
UPDATE npc_types SET id = '52096' WHERE id = '40036';
UPDATE spawngroup SET id = '52088', name = 'spawn23882' WHERE id = '40050';
UPDATE spawnentry SET spawngroupID = '52088', npcID = '52096' WHERE npcID = '40036';
-- Rohga
UPDATE npc_types SET class = '24', gender = '0' WHERE id = '52051';
UPDATE spawn2 SET heading = '243.4' WHERE id = '309720';
-- Bring Kugaran back home and clean up his IDs
UPDATE spawn2 SET zone = 'grobb', x = '-640.4', y = '578.1', z = '14.7', heading = '255.4' , spawngroupID = '52089' WHERE id = '333848';
UPDATE npc_types SET id = '52097' WHERE id = '40075';
UPDATE spawngroup SET id = '52089', name = 'spawn23883' WHERE id = '40090';
UPDATE spawnentry SET spawngroupID = '52089', npcID = '52097' WHERE npcID = '40075';
-- Kramf
UPDATE npc_types SET lastname = 'Shadowknight Spells' WHERE id = '52043';
-- Trusk
UPDATE npc_types SET lastname = 'Shadowknight Spells' WHERE id = '52061';
-- Crikt
UPDATE npc_types SET lastname = 'Shadowknight Spells' WHERE id = '52027';
-- Treskar
UPDATE npc_types SET class = '24' WHERE id = '52060';
UPDATE spawn2 SET heading = '42.9' WHERE id = '311930';
-- Hulkulk
UPDATE spawn2 SET heading = '63.3' WHERE id = '306261';
-- Vergad
UPDATE spawn2 SET heading = '18.3' WHERE id = '312196';
-- Gluku
UPDATE spawn2 SET heading = '216.6' WHERE id = '304473';
UPDATE npc_types SET gender = '1', lastname = 'Weapons' WHERE id = '52029';
-- Create new NPC Blorgok Gkapbron
INSERT INTO npc_types VALUES (52098, 'Blorgok_Gkapbron', '', 40, 92, 41, 1, 3250, 0, 1, 1, 0, 16, 16, 0, 0, 0, 1889, 16, 83, '', 50, 3, 0, 0, 0, 1, 0, 0, 0, 0, 250, 40, 40, 40, 40, 40, 0, 1, 0, 966, 0, 0, -9, 1, 132, 132, 132, 132, 132, 132, 132, 0, 0, 1, 0);
INSERT INTO spawngroup (id,name,spawn_limit) VALUES (52090,'spawn23884',0);
INSERT INTO spawnentry (spawngroupID,npcID,chance) VALUES (52090,52098,100);
INSERT INTO spawn2 (spawngroupID,zone,x,y,z,heading,respawntime,variance,pathgrid,timeleft,_condition,cond_value) VALUES ('52090','grobb','102.6','219.4','-5.3','59.9','2200','0','0','0','0','0');
-- Create new NPC Gemcrafter Tessu
INSERT INTO npc_types VALUES (52099, 'Gemcrafter_Tessu', 'Melee Augments', 40, 92, 41, 1, 3250, 0, 1, 1, 0, 16, 16, 0, 0, 0, 1889, 16, 83, '', 50, 3, 0, 0, 0, 1, 0, 0, 0, 0, 250, 40, 40, 40, 40, 40, 0, 1, 0, 966, 0, 0, -9, 1, 132, 132, 132, 132, 132, 132, 132, 0, 0, 1, 0);
INSERT INTO spawngroup (id,name,spawn_limit) VALUES (52091,'spawn23885',0);
INSERT INTO spawnentry (spawngroupID,npcID,chance) VALUES (52091,52099,100);
INSERT INTO spawn2 (spawngroupID,zone,x,y,z,heading,respawntime,variance,pathgrid,timeleft,_condition,cond_value) VALUES ('52091','grobb','159.9','219.6','6.7','64.0','2200','0','0','0','0','0');
-- Luruk
UPDATE spawn2 SET heading = '192.0' WHERE id = '300456';
-- Daboo
UPDATE spawn2 SET heading = '187.6' WHERE id = '300465';
-- Bring Grigdor back home and clean up his IDs - NPCID: 40071 SGID: 40086
UPDATE spawn2 SET zone = 'grobb', x = '75.1', y = '211.2', z = '-5.3', heading = '41.0' , spawngroupID = '52092' WHERE id = '333844';
UPDATE npc_types SET id = '52100' WHERE id = '40071';
UPDATE spawngroup SET id = '52092', name = 'spawn23886' WHERE id = '40086';
UPDATE spawnentry SET spawngroupID = '52092', npcID = '52100' WHERE npcID = '40071';
-- Ootok
UPDATE npc_types SET gender = '1', lastname = 'General Supplies' WHERE id = '52045';
-- Bring Zignal Luk back home and clean up his IDs - NPCID: 40005 SGID: 40017
UPDATE spawn2 SET zone = 'grobb', x = '-85.0', y = '168.0', z = '4.7', heading = '75.3' , spawngroupID = '52093' WHERE id = '333777';
UPDATE npc_types SET id = '52101' WHERE id = '40005';
UPDATE spawngroup SET id = '52093', name = 'spawn23887' WHERE id = '40017';
UPDATE spawnentry SET spawngroupID = '52093', npcID = '52101' WHERE npcID = '40005';
-- Basher Kankuk
UPDATE spawn2 SET heading = '15.6' WHERE id = '300463';
-- Basher Razbaz
UPDATE spawn2 SET x = '86.7', y = '76.7', z = '4.7', heading = '163.0' WHERE id = '300470';
-- Priest of Discord
UPDATE spawn2 SET x = '-14.5', y = '28.5', z = '4.7', heading = '82.1' WHERE id = '309326';
-- Create new NPC Artisan Zermak
INSERT INTO npc_types VALUES (52102, 'Artisan_Zermak', 'Trade Skill Quests', 40, 92, 41, 1, 3250, 0, 1, 1, 0, 16, 16, 0, 0, 0, 1889, 16, 83, '', 50, 3, 0, 0, 0, 1, 0, 0, 0, 0, 250, 40, 40, 40, 40, 40, 0, 1, 0, 966, 0, 0, -9, 1, 132, 132, 132, 132, 132, 132, 132, 0, 0, 1, 0);
INSERT INTO spawngroup (id,name,spawn_limit) VALUES (52094,'spawn23888',0);
INSERT INTO spawnentry (spawngroupID,npcID,chance) VALUES (52094,52102,100);
INSERT INTO spawn2 (spawngroupID,zone,x,y,z,heading,respawntime,variance,pathgrid,timeleft,_condition,cond_value) VALUES ('52094','grobb','-345.9','101.2','8.8','239.4','2200','0','0','0','0','0');
-- Remove Sanfik, I don't think he's in game anymore
DELETE FROM spawn2 WHERE spawngroupID = '52052';
DELETE FROM spawnentry WHERE spawngroupID = '52052';
DELETE FROM spawngroup WHERE id = '52052';
Reply With Quote
  #4  
Old 11-28-2007, 01:46 AM
cavedude's Avatar
cavedude
The PEQ Dude
 
Join Date: Apr 2003
Location: -
Posts: 1,988
Default

Merged into PEQ thank you!
Reply With Quote
  #5  
Old 11-28-2007, 02:28 AM
Theeper
Discordant
 
Join Date: May 2004
Posts: 290
Default

Cave, you don't have to say 'Thank you' each time.

Thank you for letting me use the PEQ DB.
Reply With Quote
  #6  
Old 11-28-2007, 03:43 AM
Angelox
AX Classic Developer
 
Join Date: May 2006
Location: filler
Posts: 2,049
Default

I think the input from Cavedude is nice, this way I know he sees the fixes.
Reply With Quote
  #7  
Old 11-28-2007, 04:35 AM
sfisque
Hill Giant
 
Join Date: Oct 2006
Posts: 248
Default

Quote:
Originally Posted by Angelox View Post
I think the input from Cavedude is nice, this way I know he sees the fixes.
aye. a "thanks" post from cavedude is like jesus' face on your toast. even if you're not a christian, you get a sense that someone "up there" is smiling

== sfisque
Reply With Quote
Reply

Thread Tools
Display Modes

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump

   

All times are GMT -4. The time now is 07:40 AM.


 

Everquest is a registered trademark of Daybreak Game Company LLC.
EQEmulator is not associated or affiliated in any way with Daybreak Game Company LLC.
Except where otherwise noted, this site is licensed under a Creative Commons License.
       
Powered by vBulletin®, Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.
Template by Bluepearl Design and vBulletin Templates - Ver3.3