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Old 12-16-2007, 04:15 PM
Cripp's Avatar
Cripp
Discordant
 
Join Date: Oct 2003
Location: The Shire
Posts: 474
Default

Code:
INSERT INTO launcher (name, dynamics) VALUES ("zones", 5);
(5=how many dynamic zones u want booted)
launcher_zones is for booting static zones.

variables..
Code:
INSERT INTO variables
  (varname, value, information, ts)
VALUES
  ("MOTD", "Message of the Day.", "Server Message of the Day", "7/6/2006 19:20:25");

INSERT INTO variables
  (varname, value, information, ts)
VALUES
  ("itemdbversion", "0.7.0", "Item Database Version", "6/13/2006 23:48:37");

INSERT INTO variables
  (varname, value, information, ts)
VALUES
  ("disablecommandline", "1", "Allow command lines to be run from world.exe | 0 - off | 1 - on |", "5/13/2004 22:16:53");

INSERT INTO variables
  (varname, value, information, ts)
VALUES
  ("PersistentZoneState", "0", "Save zone state on shutdown for bootup | 0 - off | 1 - on |", "5/13/2004 22:16:43");

INSERT INTO variables
  (varname, value, information, ts)
VALUES
  ("RuleSet", "default", "Which ruleset to load.", "11/9/2006 10:34:27");

INSERT INTO variables
  (varname, value, information, ts)
VALUES
  ("Max_AAXP", "21626880", "Max AA Experience", "6/12/2004 07:14:34");

INSERT INTO variables
  (varname, value, information, ts)
VALUES
  ("ZSPassword", "", "Zone Server Password", "8/19/2006 17:38:55");

INSERT INTO variables
  (varname, value, information, ts)
VALUES
  ("loglevel", "1111", "Commands,Merchants,Trades,Loot", "6/13/2006 23:46:53");

INSERT INTO variables
  (varname, value, information, ts)
VALUES
  ("MerchantsKeepItems", "1", "Merchants keep items sold to them | 0 - off | 1 - on |", "4/19/2004 17:32:38");

INSERT INTO variables
  (varname, value, information, ts)
VALUES
  ("GuildWars", "0", "Enable Guild Wars Type Server | 0 - off | 1 - on |", "6/12/2004 07:14:34");

INSERT INTO variables
  (varname, value, information, ts)
VALUES
  ("holdzones", "1", "Restart Crashed Zone Servers | 0 - off | 1 - on |", "4/22/2004 22:16:19");

INSERT INTO variables
  (varname, value, information, ts)
VALUES
  ("EXPMod", ".4", "Experience multipler. Increase to increase exp rate", "5/25/2006 16:00:47");

INSERT INTO variables
  (varname, value, information, ts)
VALUES
  ("GroupEXPBonus", ".2", "Experience multipler. Increase to increase group exp rate", "5/25/2006 16:00:53");

INSERT INTO variables
  (varname, value, information, ts)
VALUES
  ("AAXPMod", "2", "AA Experience multipler. Increase to increase exp rate", "4/19/2004 17:34:07");

INSERT INTO variables
  (varname, value, information, ts)
VALUES
  ("Expansions", "255", "Accessible expansions for each player", "4/4/2004 05:54:03");

INSERT INTO variables
  (varname, value, information, ts)
VALUES
  ("startzone2", "SSERU", "Default Starting Zone", "4/13/2006 23:13:48");

INSERT INTO variables
  (varname, value, information, ts)
VALUES
  ("LoginType", "PublicLogin", "Set this to Minilogin to login using a minilogin server :)", "10/3/2006 21:47:17");

INSERT INTO variables
  (varname, value, information, ts)
VALUES
  ("Rules", "Server terms.", "EQEmu Rules", "10/19/2006 18:18:11");

INSERT INTO variables
  (varname, value, information, ts)
VALUES
  ("DisableNoDrop", "0", "Takes No-Drop off of items", "10/28/2004 18:08:04");

INSERT INTO variables
  (varname, value, information, ts)
VALUES
  ("ACfail", "35", "the percentage of time AC fails to protect. 0 would mean there was always some level of protection, 100 would mean AC has no affect. When AC fails, it will be possible to get a max dmg hit.", "2/4/2005 19:36:09");

INSERT INTO variables
  (varname, value, information, ts)
VALUES
  ("ACreduction", "1", "the percentage of AC that is ALWAYS reduced from a hit (except when AC fails with ACfail)", "11/3/2004 18:24:23");

INSERT INTO variables
  (varname, value, information, ts)
VALUES
  ("ACrandom", "3", "the maximum amount of additional protection AC provides. 0 would mean no additional protection is provided, otherwise an additional amount of reduction is calculated using a random percentage of 1 to this value (except when AC fails with ACfail)", "2/4/2005 19:36:15");

INSERT INTO variables
  (varname, value, information, ts)
VALUES
  ("DBVersion", "0.7.0", "DB version info", "6/13/2006 23:48:49");

INSERT INTO variables
  (varname, value, information, ts)
VALUES
  ("LootCoin", "0", "Allows players to loot coin off a player corpse in pvp | 0 - off | 1 - on |", "11/8/2004 15:28:26");

INSERT INTO variables
  (varname, value, information, ts)
VALUES
  ("PvPreward", "0", "Allows players to loot items off a player corpse in pvp | 0 - no items | 1 - a single item | 2 - all items | 3 - item specified in PvPreward |", "11/8/2004 15:28:35");

INSERT INTO variables
  (varname, value, information, ts)
VALUES
  ("PvPitem", "0", "Specific item that can be looted off a player in pvp", "11/8/2004 15:28:08");

INSERT INTO variables
  (varname, value, information, ts)
VALUES
  ("ailevel", "6", "", "4/13/2005 01:20:14");
(some of the vars are outdated, fyi)
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Last edited by Cripp; 12-17-2007 at 07:37 PM..
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  #2  
Old 12-17-2007, 08:43 AM
Bishop4351
Sarnak
 
Join Date: Sep 2006
Location: Texas
Posts: 49
Default

Thanks for the Vars I'll look at them when I get home.

Good stuff!
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