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  #1  
Old 01-31-2008, 11:16 AM
ChaosSlayer
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wow thats a lot of data...

Thank you Angelox I will sure put it into good use =)
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  #2  
Old 01-31-2008, 11:39 AM
narcberry
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Join Date: Mar 2005
Location: Idaho, USA
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Thanks, this was very helpful to me as well.
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  #3  
Old 01-31-2008, 11:54 AM
So_1337
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Join Date: May 2006
Location: Cincinnati, OH
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And me. I wanted to know, but was afraid to bump this =P Thanks for taking one for the team, Chaos!
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  #4  
Old 01-31-2008, 12:38 PM
circuitdragon
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Just wondering here....but I have never edited anything besides my entires for the zones in the DB. Just one entry in "zones" for my dynamics, and my statics in the other. Works just fine with only editing those, question is, is that maybe not recommended? Just trying to see if I have unfinished editing to do.
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  #5  
Old 02-03-2008, 11:28 PM
Angelox
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Join Date: May 2006
Location: filler
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My opinion;
I used to like statics mainly because they had some concept of time, didn't like the idea of loading into a dynamic zone always at 8:00 am. This has been solved with the recent night and day scripts.

The main reason for statics is for heavy traffic servers (servers with many players), but if you just have a server for yourself or you and a few players, dynamic takes up less memory and CPU use.

Other than that the only other reason I can think of for a static is, the zone remains the same even when you die/leave and come back. Maybe you were camping a named NPC and finally got him to pop, but got yourself killed; when you came back, he'd still be there. Since most (if not all) servers have rare spawns/drops much more common than on live, this is not needed either.



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Originally Posted by circuitdragon View Post
Just wondering here....but I have never edited anything besides my entires for the zones in the DB. Just one entry in "zones" for my dynamics, and my statics in the other. Works just fine with only editing those, question is, is that maybe not recommended? Just trying to see if I have unfinished editing to do.
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  #6  
Old 03-20-2008, 06:20 AM
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Sabyre
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Join Date: Jun 2003
Location: Maine, USA
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I just verified that with Emu v 7 boss mobs seem to have a timer regardless of zone type.

Killed dynamic Cazic, zoned into dynamic PoK, zoned back into PoF and Cazic was still down. Looking at his spawn timer in the DB (timeleft) it gets updated during each zone, even when zoning into a non related zone.

All of my zones are dynamic at the moment.
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  #7  
Old 03-20-2008, 06:42 AM
Ut0pia
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Join Date: Feb 2008
Posts: 72
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I really appreciate this topic, I do plan to use static zones once my server is moved to it's dedicated machine. But I do have a few questions myself.

Do static zones lead to faster zone times?

To run that many zones Angelox, what are the system specs of your server?

Quote:
I just verified that with Emu v 7 boss mobs seem to have a timer regardless of zone type.

Killed dynamic Cazic, zoned into dynamic PoK, zoned back into PoF and Cazic was still down. Looking at his spawn timer in the DB (timeleft) it gets updated during each zone, even when zoning into a non related zone.

All of my zones are dynamic at the moment.
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Yes, I notice that all the mobs that I kill in a dynamic zone remain dead. However, I also notice that they remain dead if nobody enters the zone for like 5 days, then goes back and the mob is still there, including dropped loot as well. But all mobs that are alive on the dynamic zones start up fresh. I noticed this in crushbone since the oracles in the throne room are still buffing their fellow orcs and thus don't even have enough mana to heal themselves.
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