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Old 02-02-2008, 07:09 AM
Knightly
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I've been running the above change (removing the !gottime conditional) since this was posted, except with the addition that I wrote an entry to the log every time that it was used. So, I can now verify that this doesn't cause an inordinate amount of time synchronization and, indeed, keeps all of my dynamic zones in sync with time.
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Old 02-02-2008, 07:32 AM
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cavedude
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I didn't even see that snippet, I'll have to try it out on TGC next time I patch. I know the rest of your submissions are in the official code, but I have yet to find time to play. :(
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