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| Development::GeorgeS's Tools A forum just for GeorgeS's tools |

02-10-2008, 04:08 PM
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Demi-God
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Join Date: May 2007
Posts: 1,032
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All is working perfect now =)
Thank You =)
Would you consider adding an aditional window to coloring simular to the one liek in game? Where it would have 3 scrollbars which can be scrolled in decimal mode 0 to 255 for RBG? Like the one in game. It seems that "cube" is missing some of the more darker colors
thanks again =)
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02-11-2008, 12:02 PM
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I built it I will Support it!
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Join Date: Jun 2005
Location: Michigan
Posts: 214
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I was just trying to download the source for your tools and I am getting a File not found error. I just wanted to let you know.
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02-11-2008, 02:21 PM
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Discordant
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Join Date: May 2006
Posts: 356
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George,
First, let me say Thank You for all the work you have done with your Emu Tools. They are Fantastic....
One thing I have found. In the item Editor, if you place an item on your toon that has a clicky effect, it says it's out of charges. For Instance. I drag & dropped a set of Fabled Journeyman's Boots on my toon and when I right click on it, it says it is out of charges. The item is clickable at level 1 so it's has nothing to do with the toons level.
Now, if I spawn an NPC and have them drop the same item as the loot, the clicky works just fine. I've done this on 2 different toons with the same result. See if you can duplicate this on your server.
This is on your latest version as of today.
Thanks again.
__________________
Random Segments of Code....
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02-11-2008, 05:09 PM
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Forum Guide
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Join Date: Sep 2003
Location: California
Posts: 1,474
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- 13.5.2 - Enhanced color editing by adding interactive sliders. All color changes must be applied to be saved as normal.
Fixed it so my server will allow source.zip to download now - thnkx for the trouble report!
Now with item charges - this has be baffled. When one spawns the boots in game, where in the items table do you get the max charges from? The boots show maxcharges to be -1 in the field - what's that decode to? - is that something like 255 charges?
I realise that value then gets put into the toons inventory table. No problem there. Once I know about the max charges, then I will code that it tuesday...
GeorgeS
Quote:
Originally Posted by Aramid
George,
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Quote:
Originally Posted by Aramid
First, let me say Thank You for all the work you have done with your Emu Tools. They are Fantastic....
One thing I have found. In the item Editor, if you place an item on your toon that has a clicky effect, it says it's out of charges. For Instance. I drag & dropped a set of Fabled Journeyman's Boots on my toon and when I right click on it, it says it is out of charges. The item is clickable at level 1 so it's has nothing to do with the toons level.
Now, if I spawn an NPC and have them drop the same item as the loot, the clicky works just fine. I've done this on 2 different toons with the same result. See if you can duplicate this on your server.
This is on your latest version as of today.
Thanks again.
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02-11-2008, 05:16 PM
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Demi-God
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Join Date: May 2007
Posts: 1,032
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George,
-1 means UNLIMITED charges
0 - well zero =) items usualy don't start with 0 zero, but may eventualy reach this
any other number above 0 are the actual number of charges. usualy potiosn have 1,5, or 10 charges, and soem old world items had some X number of charges on them
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02-11-2008, 10:03 PM
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Developer
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Join Date: Aug 2006
Location: USA
Posts: 5,946
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Added note:
If you set a clickie item to 0 charges and click it, the item will vanish.
Bug?:
For some reason with the latest download as of right now, even after I register the OCX like normally, if I click on the grid editor, it says that MSDATGRD.OCX isn't registered. Also, I am now able to edit the all/all (previously misc) items and copy them, which used to crash the program for me. But, now when I am trying to change the name of the item and click another field or hit enter for it to stick, the program crashes. I will keep messing with it to see if I can get it running properly.
Thanks again for all of your work GeorgeS! I don't know where we would be without you!
Last edited by trevius; 02-12-2008 at 06:06 AM..
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02-12-2008, 05:37 AM
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Demi-God
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Join Date: May 2007
Posts: 1,032
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Quote:
Originally Posted by trevius
Added note:
If you set a clickie item to 0 charges and click it, the item will vanish.
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this one is a bug in emulator itself. The emulator at this time cannot tell diffirence between a consumeable potions which supose to "poof" when it reaches 0 charges and a normal item with 0 charges
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