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Old 03-20-2008, 06:42 AM
Ut0pia
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I really appreciate this topic, I do plan to use static zones once my server is moved to it's dedicated machine. But I do have a few questions myself.

Do static zones lead to faster zone times?

To run that many zones Angelox, what are the system specs of your server?

Quote:
I just verified that with Emu v 7 boss mobs seem to have a timer regardless of zone type.

Killed dynamic Cazic, zoned into dynamic PoK, zoned back into PoF and Cazic was still down. Looking at his spawn timer in the DB (timeleft) it gets updated during each zone, even when zoning into a non related zone.

All of my zones are dynamic at the moment.
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Yes, I notice that all the mobs that I kill in a dynamic zone remain dead. However, I also notice that they remain dead if nobody enters the zone for like 5 days, then goes back and the mob is still there, including dropped loot as well. But all mobs that are alive on the dynamic zones start up fresh. I noticed this in crushbone since the oracles in the throne room are still buffing their fellow orcs and thus don't even have enough mana to heal themselves.
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Old 03-20-2008, 07:04 AM
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Sabyre
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Quote:
they remain dead if nobody enters the zone for like 5 days, then goes back and the mob is still there, including dropped loot as well
You mean the corpse wont rot unless the zone is live? I hadn't even considered that. That's not necessarily a bad thing tho as the spawn timer shouldn't be dependent on the corpse. And let's say for example your group happens to be in an encounter, takes down the named, but wipes on the adds. With the corpse still available there is time to run back for the loot.

I do plan on running statics before I go live with the server. I would like to run as many as possible. The server is a 2xP4 @ 3.40 GHz with 2x256 MB of DDR, Running Win2Kpro SP4.

I'll do some testing and report back with resource consumption.
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  #3  
Old 03-20-2008, 07:15 AM
Ut0pia
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Join Date: Feb 2008
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Quote:
You mean the corpse wont rot unless the zone is live? I hadn't even considered that. That's not necessarily a bad thing tho as the spawn timer shouldn't be dependent on the corpse. And let's say for example your group happens to be in an encounter, takes down the named, but wipes on the adds. With the corpse still available there is time to run back for the loot.
Yeah, but if your group or raid wipes, then good luck getting back to the corpse in time before it rots. Because when you go back to the zone, it repops everything, and then the decay timer starts.
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  #4  
Old 03-20-2008, 08:27 AM
Congdar
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ok, zones and launcher db stuff... I find on my server that I can have 6 dynamics set in the database and be fine. If i go to 7 then nobody can log into my server. If I have 5 dynamics and 1 static (using launcher_zones) it works, but if I try for 5 dynamics and 2 statics, agian nobody can log in. For some reason the magic number on my server is 6.

What can I do to remedy this? I would like there to be enough dynamic zones for people to be able to zone concurrently plus have several hubs/cities running statically. My processor and memory is hardly being touched as I have plenty of bandwidth and power. Any ideas?
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  #5  
Old 03-20-2008, 08:35 AM
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Sabyre
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For my setup:

Baseline Server Up 10 Dynamics - CPU 1% MEM 340MB

Odus 8 Zones: 18 Total - CPU 2% - MEM 408MB

Faydwer 14 Zones: 32 Total - CPU 4% - MEM 512MB

Antonica 54 Zones: 86 Total - CPU 3% - MEM 912MB

The server is also running MySQL, PHP, Apache, PCAnywhere, No-IP Updater, and some other services. This was tested while remoting in with PCAnywhere.

Summary: Zone times seem to be considerably faster with statics. I need more RAM!
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  #6  
Old 03-20-2008, 08:46 AM
Ut0pia
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Join Date: Feb 2008
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Quote:
Originally Posted by sabyre View Post
For my setup:

Baseline Server Up 10 Dynamics - CPU 1% MEM 340MB

Odus 8 Zones: 18 Total - CPU 2% - MEM 408MB

Faydwer 14 Zones: 32 Total - CPU 4% - MEM 512MB

Antonica 54 Zones: 86 Total - CPU 3% - MEM 912MB

The server is also running MySQL, PHP, Apache, PCAnywhere, No-IP Updater, and some other services. This was tested while remoting in with PCAnywhere.

Summary: Zone times seem to be considerably faster with statics. I need more RAM!
So I'm a littel confused. for your Antonica 54 Zones. Is that 54 static and the rest dynamic?

Also what database are you using?
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  #7  
Old 03-20-2008, 08:51 AM
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Sabyre
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Yeah starting with 10 dynamic I then booted 8 odus zones, then 14 Faydwer zones, then 54 Antonica zones.

So for Antonica it was 54 statics on top of the 22 from Odus and Faydwer plus the base 10 dynamics for a total of 86.
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  #8  
Old 03-20-2008, 08:52 AM
Ut0pia
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What about the database?
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