You mean it crashes when there's a lootable=0?
I tried it and get no crash when I go tools/create new loottable_id
A new loottable gets added to where the 0 was.
I will check on the code ...
When I tried tools/create new lootdrop_id, a new id gets added with a rusty dagger as a loot item.
What works for you - is clicking on lootdrop_id - then seeing it added as a lootdrop (left panel) and an associated item in the right side panel?
But nothing happens with tools/create new loottable_id? - except a lootdrop_entries is created? weird.
I'm guessing it may be a integer vs. long variable declaration. I'm looking at it now..
GeorgeS
Can one else check this on their db?
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