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  #1  
Old 03-28-2008, 03:20 PM
ChaosSlayer
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i think what he is referign to is following event:

do add loot table
the program ALWAYS add loottable #3 and item 7001
BUT if you type in NEW loot tabel id which does nto yet have any items in it - the editor will nto auto aa a generic item (7001) , and if you try to save that( wihotu addign SOEMTHING to the item table first) the editor will crash.

this is mroe of a fool prove feature, since you normaly do want to save a loottable which has nothgin in it =)

i ocasinaly click SAVE before I add an item casing a crash but over hours and hours I spent in the editor I learned to add item first and then save =)
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  #2  
Old 03-28-2008, 04:50 PM
GeorgeS
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Yes, the item #3 is just a place holder to type a known lootdrop_id in.

So I went and re-wrote much of the code to be more robust in loottable id generation and lootdrops. I hope it responds better than before.

Crash with empty loottable=0 - cannot reproduce, and do not have vista...
See if this version makes a difference..

GeorgeS

Quote:
Originally Posted by ChaosSlayer View Post
i think what he is referign to is following event:

do add loot table
the program ALWAYS add loottable #3 and item 7001
BUT if you type in NEW loot tabel id which does nto yet have any items in it - the editor will nto auto aa a generic item (7001) , and if you try to save that( wihotu addign SOEMTHING to the item table first) the editor will crash.

this is mroe of a fool prove feature, since you normaly do want to save a loottable which has nothgin in it =)

i ocasinaly click SAVE before I add an item casing a crash but over hours and hours I spent in the editor I learned to add item first and then save =)
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  #3  
Old 03-28-2008, 04:58 PM
moydock
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Thanks George. Will do.
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  #4  
Old 03-28-2008, 05:13 PM
moydock
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Still errors out. However more info: It's creating an entry in loottable, and loottable_entries, but the loottable_entries points to a lootdrop ID that it makes up, and doesn't exist. I'm thinking this could cause the error? Shouldn't it just create an entry in loottable? And then add the others as you choose to add them in?
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  #5  
Old 03-28-2008, 05:45 PM
GeorgeS
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So an empty entry in loottable = it errors out, but otherwise a non zero value there - the program works?

GeorgeS
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  #6  
Old 03-28-2008, 07:27 PM
moydock
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yeah, the only error i get is when there's no entry, and I try to create one.
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  #7  
Old 04-03-2008, 01:49 PM
ChaosSlayer
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I am geting a new error in the recent releases.
When I go to
Tools > User Tools > Spell List - the spell list opens, and the whole thing freezes up.

basicly this part could be removed, since we also have a separate section called for spells, but just decided to let you know.
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  #8  
Old 04-03-2008, 06:48 PM
GeorgeS
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So that I understand this - when you say there's no value - you mean there's not a 0, but empty like as a null value?


GeorgeS
Quote:
Originally Posted by moydock View Post
yeah, the only error i get is when there's no entry, and I try to create one.
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  #9  
Old 04-24-2008, 05:08 AM
Toriad
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I'm trying to create a new npc using this but I keep gettiing invalid race/class ^_^
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  #10  
Old 04-24-2008, 05:10 AM
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What race/class are you using? And how are you creating the new NPC exactly? I always either copy an existing NPC or use the tool just to adjust existing ones. I haven't tried making a new NPC from scratch with it.
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  #11  
Old 04-24-2008, 05:15 AM
Toriad
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Human/Warrior Latest version from his site.

Tools->NPC Editing Tool
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  #12  
Old 04-24-2008, 06:18 AM
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Quote:
Originally Posted by Toriad View Post
Human/Warrior Latest version from his site.

Tools->NPC Editing Tool
Make sure you are using the numbes for that race and class and not the actual names. That would be 1 / 1. It should work fine.
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