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  #1  
Old 04-02-2008, 11:48 PM
Ut0pia
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Join Date: Feb 2008
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Quote:
Originally Posted by trevius View Post
You can change the sky settings in the zone table. You can also change fog settings. If you remove all fog and set sky to something bright, it should work well for you. And if you want it set to earth time, I believe there is a field in the zone table that lets you set which type of time you want. I think it is 0 for earth and 1 for time. Just compare 2 zones with one being Norrath and the other being on Luclin. If you can't find the field in your zone table to set which time you want it to use, I will check it when I get home and reply back. I haven't tried messing with that yet, but I think it should work. I have verified that the sky changes work and I imagine fog does too. You can change the setting then leave the zone and do a #zoneshutdown on it if it is still up to reset it. Once the zone resets, it will come up with the new settings you chose.

Highlight the whole row in Navicat for the zone you want to try this on and copy and paste it into notepad. Then if you mess anything up, you can just delete and paste the row back in.
I've already exported the entire row to a .xml file and backup the server daily anyway. So no worries about lossing the data.

As for the sky column. The default for Katta is 7. 0 is blank and 1 through 7 are all the same with the earth way off in the background.

I set all fog columns to that to plane of knowledge. With these settings set, there was virtually no change to how Katta looked.

ztype I honestly have no idea what it does. Katta by default was set to 1. POK was set to 255 so that's what I set it to with again no change.

time_type column for katta by default is set to 2. So are other zones such as poknowledge and crushbone. I'll try 0 as you recommended and will go see what happened.
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  #2  
Old 04-02-2008, 11:52 PM
Ut0pia
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I changed time_type and nothing happened.
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  #3  
Old 04-03-2008, 03:51 AM
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Sakrateri
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You could make a whole new zone and replace and original one with it using openzone and have it exactly how you want it. Or you could commission someone else to do it for you
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  #4  
Old 04-03-2008, 04:12 AM
ChaosSlayer
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Quote:
Originally Posted by Sakrateri View Post
You could make a whole new zone and replace and original one with it using openzone and have it exactly how you want it. Or you could commission someone else to do it for you
ummm, not to sound negative, but Open zone textures are rathly on par with pre-kunark eq - he is looking for post Luclin quality graphics

Also on cities- have you considered Paineel? Its a bit grim, but compact, and has LOTS of little rooms/shops and even graveyard and palace
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  #5  
Old 04-03-2008, 08:08 AM
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Sakrateri
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Then you have not seen any zones I have made with it I suppose

you can see them here ZONE PICS

With exception of the TUT pics.
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  #6  
Old 04-03-2008, 08:24 AM
mattmeck
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Open zone will give you what you put into it, if you are quick and dont take much time it wont look that good. On the other hand if you take your time and do things right it will look better then EQ quality.
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  #7  
Old 04-03-2008, 10:55 AM
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Cripp
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for my server i used SSERU for the starting city.. i spawned the whole zone (took me like around a year on/off developing)
here are screenshots.. http://s249.photobucket.com/albums/g...ugs/?start=all

the zone is perfect though there are 4 buildings in the middle (4 similar classes start in each building as there guild hall), another huge building in the center which i plan on locking for GM uses or something only, there are 2 banks, and 4 secondary guild taverns, the rest of the zone has many houses / buildings to make shops/randoms/whatever, and to top it off theres an arena.
also whats nice is the zone is symmetrical so once you get the hang of it its really easy to get around.

PS: MY ZONE, RAR.
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Last edited by Cripp; 04-03-2008 at 06:58 PM..
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  #8  
Old 04-03-2008, 11:06 AM
Ut0pia
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Trying to make it so the game does not require any player modification at all. Using openzone would mean clients would have to download the map right?

Seru was nice when it came to how well lit it was. But the city is just to crammed for my needs and the huge walls make it difficult to navigate.
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