|
|
|
 |
 |
 |
 |
|
 |
 |
|
 |
 |
|
 |
|
General::General Discussion General discussion about EverQuest(tm), EQEMu, and related topics. Do not post support topics here. |

04-03-2008, 04:12 AM
|
|
Demi-God
|
|
Join Date: May 2007
Posts: 1,032
|
|
Quote:
Originally Posted by Sakrateri
You could make a whole new zone and replace and original one with it using openzone and have it exactly how you want it. Or you could commission someone else to do it for you 
|
ummm, not to sound negative, but Open zone textures are rathly on par with pre-kunark eq - he is looking for post Luclin quality graphics
Also on cities- have you considered Paineel? Its a bit grim, but compact, and has LOTS of little rooms/shops and even graveyard and palace
|

04-03-2008, 08:08 AM
|
 |
Dragon
|
|
Join Date: Mar 2004
Location: England
Posts: 776
|
|
Then you have not seen any zones I have made with it I suppose
you can see them here ZONE PICS
With exception of the TUT pics.
|

04-03-2008, 08:24 AM
|
|
|
Open zone will give you what you put into it, if you are quick and dont take much time it wont look that good. On the other hand if you take your time and do things right it will look better then EQ quality.
|

04-03-2008, 10:55 AM
|
 |
Discordant
|
|
Join Date: Oct 2003
Location: The Shire
Posts: 474
|
|
for my server i used SSERU for the starting city.. i spawned the whole zone (took me like around a year on/off developing)
here are screenshots.. http://s249.photobucket.com/albums/g...ugs/?start=all
the zone is perfect though there are 4 buildings in the middle (4 similar classes start in each building as there guild hall), another huge building in the center which i plan on locking for GM uses or something only, there are 2 banks, and 4 secondary guild taverns, the rest of the zone has many houses / buildings to make shops/randoms/whatever, and to top it off theres an arena.
also whats nice is the zone is symmetrical so once you get the hang of it its really easy to get around.
PS: MY ZONE, RAR.
__________________
Nug Blazers - ServerOP / founder
^^comming... later!
www.nugblazers.com
Last edited by Cripp; 04-03-2008 at 06:58 PM..
|

04-03-2008, 04:19 PM
|
|
Sarnak
|
|
Join Date: Feb 2008
Posts: 72
|
|
Quote:
Originally Posted by Cripp
for my server i used SSERU for the starting city.. i spawned the whole zone (took me like around a year on/off developing)
here are screenshots.. http://s249.photobucket.com/albums/g...ugs/?start=all
the zone is perfect though there are 4 buildings in the middle (4 similar classes start in each building as there guild hall), another huge building in the center which i plan on locking for GM uses or something only, there are 2 banks, and 4 secondary guild taverns, the rest of the zone has many houses / buildings to make shops/randoms/whatever, and to top it off theres an arena.
also whats nice is the zone is symmetrical so once you get the hang of it its really easy to get around.
PS: MY ZONE, RAR.
|
I was wondering Cripp, Did you use Seru for any specific reasons. And is there a wide range of objects that can be spawned in Seru?
|

04-03-2008, 04:59 PM
|
 |
Discordant
|
|
Join Date: Oct 2003
Location: The Shire
Posts: 474
|
|
first of all i dont use any PEQ or other released databases.. i start everything from scratch.
i chose seru because of the size, because its easy to get around, it has an arena, and a perfect setup for the guilds/starting locations.
also i use the little parks that are on each side as the bind spot for 8 classes on each...
and there are many shops / housing / perfect spot for banks on each side as well... so its actually a city
__________________
Nug Blazers - ServerOP / founder
^^comming... later!
www.nugblazers.com
|

04-03-2008, 05:01 PM
|
|
Sarnak
|
|
Join Date: Feb 2008
Posts: 72
|
|
Quote:
Originally Posted by Cripp
first of all i dont use any PEQ or other released databases.. i start everything from scratch.
i chose seru because of the size, because its easy to get around, it has an arena, and a perfect setup for the guilds/starting locations. also i use the little parks that are on each side as the bind spot for 8 classes on each.
|
I agree, it's a nice looking map, but if you are inside the inner city, it's hard to get to the rear of the city. + I want to add portals similar to POK so that it is a central hub. The problem with that is that the city is so crammed, there is little space to add such protals
|

04-03-2008, 05:05 PM
|
 |
Sarnak
|
|
Join Date: Apr 2004
Posts: 50
|
|
I like Aldwold ;D

|

04-04-2008, 04:45 AM
|
 |
Developer
|
|
Join Date: Aug 2006
Location: USA
Posts: 5,946
|
|
If you want a new zone, you can try #zone illsalin or #zone thundercrest.
Ruins of Illsalin - illsalin (looks like an underground evil type city)
Thundercrest Isles - thundercrest (Bright and clean looking city type zone with an asian sort of theme to it)
From what you have specified so far, seems like you might like Thundercrest.
|

04-03-2008, 11:06 AM
|
|
Sarnak
|
|
Join Date: Feb 2008
Posts: 72
|
|
Trying to make it so the game does not require any player modification at all. Using openzone would mean clients would have to download the map right?
Seru was nice when it came to how well lit it was. But the city is just to crammed for my needs and the huge walls make it difficult to navigate.
|
| Thread Tools |
|
|
| Display Modes |
Hybrid Mode
|
Posting Rules
|
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts
HTML code is Off
|
|
|
All times are GMT -4. The time now is 08:42 AM.
|
|
 |
|
 |
|
|
|
 |
|
 |
|
 |