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Spell Support Broken Spells? Want them Fixed? Request it here.

 
 
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Old 04-05-2008, 04:26 AM
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Secrets
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Join Date: May 2007
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Originally Posted by trevius View Post
I am trying to find a way to allow my players to level from 70 to 75 in a non-traditional manor. Basically, in the current top tier zone I am making, there will be drops for a quest that will allow players to level up to 75 even though the server cap is set to 70.

I have decided to use a current spell file download from SOE or from Lucy (either should work fine). Almost all of the current 1-70 spells seem to work fine for the most part with only minor bugs seen so far.


...


I would like to know if anyone knows how to up the max amount of spells that can be loaded by the emu, or if there even really is a max number. Maybe I am incorrect in thinking that. It could just be that some aren't showing up in-game because they have features in them that aren't supported, so they won't even load properly or something.
It's around 9304 spells, and any spell after a certain number doesn't get loaded.

It's one of those things in the titanium client that can't be tricked, sadly.

Your best bet is to copy the spells you want (There's a number of them) and put a spells_us.txt available for download. Unfortunately the client doesn't have a download option for them, nor does it come bug-free if you don't download it. (Not to mention some of the fields are too long for the titanium client anyhow...)

But that's the only thing you can do. Limits, limits, oh how i'd love if they wern't there.
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