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  #1  
Old 05-04-2008, 10:47 PM
Irreverent
The Solo Server
 
Join Date: May 2007
Posts: 416
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I just loaded fresh DB copies today and I'm having the same issues. No error logs are being created. Can even #spawn something and kill it. But the spawns aren't loading.
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  #2  
Old 05-05-2008, 05:05 AM
Aramid
Discordant
 
Join Date: May 2006
Posts: 356
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Quote:
Originally Posted by Irreverent View Post
I just loaded fresh DB copies today and I'm having the same issues. No error logs are being created. Can even #spawn something and kill it. But the spawns aren't loading.
Fresh DB copies as in you just download them and installed and you are running 1108 version of the emu or you freshly installed a DB you already had and you are running ?? version of the emu?

Check the change logs and make sure the DB you have has all of those changes installed up to the version you are running.
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  #3  
Old 05-05-2008, 09:38 AM
LordKahel
Fire Beetle
 
Join Date: Sep 2007
Posts: 22
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Build 1106 and higher added 2 new fields to npc_types ATK and accuracy ... If you didnt add those fields to your database then all the zones will come up empty.
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  #4  
Old 05-05-2008, 02:23 PM
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trevius
Developer
 
Join Date: Aug 2006
Location: USA
Posts: 5,946
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Also, don't forget the new canlevitate and castoutdoor fields added to the zone table. If you don't add those, you and your mobs will kinda float above ground oddly and eventually get stuck and not be able to move. That is only applicable to the 1108 build. You don't want to run 1106 because there is a bug with spells that causes zone crashes.
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  #5  
Old 05-05-2008, 05:14 PM
Katlike
Fire Beetle
 
Join Date: Nov 2004
Posts: 5
Thumbs up Thanks for help

You guys are great, I added the fields to the database and that solved my problems with NPCs and mobs not spawning. It's nice to know there are knowledgable people out there that are willing to help.

Thanks,
Katlike
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