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  #1  
Old 05-28-2008, 10:19 AM
eski2
Hill Giant
 
Join Date: May 2008
Location: sydney
Posts: 177
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I get crashes with the items editor if i try copying: "fieldunk123 doesn't have a value"; apologies if this is a known issue. I have a screenshot but i don't know if i can upload it here?

With the item editor, it can be hard to search for augments. I think it's a shame they aren't added to the drop lists for most mobs, or even just the boss mobs.

Is it possible with the Bot creator to have it allocate AAs such as extending buff bonuses, or is that too hard?
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  #2  
Old 05-28-2008, 10:25 AM
GeorgeS
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The latest binary up is. Sorry for the late upload, but I thought it was already uploaded a week ago. Character loading is alphabetised now and 'should' handle many characters.

I'll look into the field unk123 issue. Anytime there's a null where there should'nt be will crash the program. I'll see if I can fix this.

Also, which item has this issue?

GeorgeS
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  #3  
Old 05-28-2008, 12:10 PM
eski2
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Seems to be any item. I load my character, select item, edit, then hit "copy" which i presume creates a new item id to safely change stats without altering the original?
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  #4  
Old 05-28-2008, 12:16 PM
xxarthurxx
Hill Giant
 
Join Date: Jun 2006
Location: San Jo, Cali
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another REALLY nice feature would be a search function, not sure how hard that would be to add but man would it be nice in the item editor
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  #5  
Old 05-28-2008, 01:55 PM
moydock
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Join Date: Jun 2005
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Yeah I agree, more precise searching anyway, the search now definitely works. Some nice options for me would be:
2HS
1HS
Piercing
1HB
2HB
Leather
Chain
Plate

Oh you probably mean a text search, yeah that would be cool too .
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  #6  
Old 05-28-2008, 10:32 PM
GeorgeS
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Ok, just added a generic search by %name% function. It in the Grid Item Edit, then click on expand a a whole bunch of stuff will show. These are cool little functions I wrote that does batch changes and other stuff. Look for the text box with %netted% - then change it to what you want, hit GO, then the items will appear. Any changes in this grid editor are live.

Add list to Main button propogates this grid list to the main window for adding to you character or other simple editing - etc..

regarding the 1HS/2HS type searches, I'll look into those once I figure it out, I'll add it to the program.


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  #7  
Old 05-29-2008, 02:50 AM
eski2
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Join Date: May 2008
Location: sydney
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I noticed a general problem with the tools where the screen is truncated, so that part of it is off the page, and there's no scroll bars to slide over. The close button, for example, is inaccessible. Is there some way i can paste a screenshot?

I'll also see that layers are out of sync, for example the calendar is displayed but the circle around the current date is shifted a row below.

I'm using a few settings for my system to compensate for poor vision so i don't know if that makes a difference.

I gotta say i love your tools. I can see how they could be improved but it's beyond me. For example, having the quest editor use a drop down list of available npcs, or a "create quest giver" option, with the preview you use for the texture/race combo".

Basically it would be cool to make things interconnect, to reduce the amount of potential stuff-ups by typing in an item id or npc id manually for the tools? I can see what i mean in my head but maybe a mock-up would make more sense. I used visual basic 4 back in the dawn of time, but i never did any database interaction. Perhaps what i'm thinking of would be too much work. I saw there was a link to your source code, is that current?

Maybe what i should do is try to see if visual basic 6 is available somewhere (i think my copy of vb4 used floppy disks and i don't even have the drive anymore!). I can only see Visual Studio stuff on the microsoft web page, I assume that's not compatible? I will ask my friends and see if i can borrow a cd with vb6.

I am certainly not a programmer but i can see the screens i want in my mind. Essentially i think the tools could use buttons and dropdown lists to avoid typing, because a huge amount of every quest is repeated with variations: give me item x and i give you y, say "blah" and i say "blah reply". I used to use a html tool (hotdog) which worked in the way i imagine this could work.

Does this sound interesting if somewhat hypothetical?
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