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Development: Custom Code This is for code thatdoes not emulate live and wont be added to the official code.

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  #1  
Old 06-05-2008, 04:11 AM
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trevius
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I just checked and I was correct. One of my guides did set the default KoS faction for them to kill each other lol. Had to correct that and give them a little scolding :P

So, it looks like the build works great. No other issues seen yet. I may try doing another one soon and get a bunch more of the new stuff in it as well.
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Old 06-05-2008, 02:42 PM
John Adams
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Trevius, could you create a diff between 1110 and 1110b? I'd like to try out your changes with the Bots code and I am too lazy to merge them myself. If not I can figure something else out.
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Old 06-05-2008, 03:37 PM
Andrew80k
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Quote:
Originally Posted by John Adams View Post
Trevius, could you create a diff between 1110 and 1110b? I'd like to try out your changes with the Bots code and I am too lazy to merge them myself. If not I can figure something else out.
I'd like to see this as well. I use the bot code and would like to incorporate Trevius' changes as well.
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  #4  
Old 06-06-2008, 12:30 AM
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None of these changes are actually mine other than the #fixmob one. All of them are posted in the code submission section and are stickied to get added to the source at some point.

If you want a diff, I imagine it would be easier to just get winmerge and download this 1110b and 1110 and diff the entire directories all at once. But as far as adding the code to some already custom code, you probably will want to use the original posts because I think they all show exactly where to put the changed code instead of just giving a line number.

If you still want a diff, I can probably do one soon, but I don't have much time for it tonight.
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  #5  
Old 06-06-2008, 12:37 AM
John Adams
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Nah, after posting that I realized how lazy I sounded... because you're right. I have 1110, 1110bots, and 1110b. I had a momentary lapse of reason. My apologies.
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  #6  
Old 06-06-2008, 12:39 PM
thepoetwarrior
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Quote:
World:MaxClientsPerIP
World:ExemptMaxClientsStatus
Those would be awsome additions to the binaries! (hint hint).
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  #7  
Old 06-07-2008, 08:24 AM
Aramid
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Quote:
Originally Posted by John Adams View Post
Nah, after posting that I realized how lazy I sounded... because you're right. I have 1110, 1110bots, and 1110b. I had a momentary lapse of reason. My apologies.
If you haven't done it yet, Add Trev's changes to the 1110Bots code. There's less to move that way. I added his changes and compiled it on Linux and it runs fine.
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  #8  
Old 06-08-2008, 07:21 AM
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Just added some more custom code from the Server Code Submissions section. This update is some code from Striat. It's some new custom quest commands that allow you to set a player or NPCs race, texture, gender, or size.

The post that explains the code and what it does is here:

http://www.eqemulator.net/forums/sho...267#post150267

The full source files are here:

http://stormhavenserver.com/download....7.0-1110c.zip

I don't have the Win32 compiled or hosted right now. I may do them if people want them instead of the source. I figure most won't bother with this version unless the quest commands in it are something they really want. The next version of code I release will most likely have win32 version as well when it is done.

Who knows, maybe I can get some more stuff added soon hehe.
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