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Old 06-14-2008, 05:28 PM
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cavedude
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I was thinking along the same lines myself, Derision. But, even in that case you'll still get the damage spam as that is generated by the client. Also, that would block all environmental damage in water, even from legitimate sources.
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Old 06-14-2008, 06:28 PM
KLS
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We can tell the diff between falling damage and other env. damage types but there would be no way to get around the client producing the messages.
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