Go Back   EQEmulator Home > EQEmulator Forums > Development > Development::Server Code Submissions

Reply
 
Thread Tools Display Modes
  #1  
Old 06-22-2008, 01:55 PM
ChaosSlayer
Demi-God
 
Join Date: May 2007
Posts: 1,032
Default

ok i got the files, but when i try to open them with Winzip I get an error - unable to open after reading 0 entries.

thought .tar is supose to work with winzip... (updated it too just now)
any sugestions?
Reply With Quote
  #2  
Old 06-22-2008, 01:58 PM
Derision
Developer
 
Join Date: Feb 2004
Location: UK
Posts: 1,540
Default

Quote:
Originally Posted by ChaosSlayer View Post
ok i got the files, but when i try to open them with Winzip I get an error - unable to open after reading 0 entries.

thought .tar is supose to work with winzip... (updated it too just now)
any sugestions?
I use WinRAR and that opens tar.gz files OK. I don't know about winzip.
Reply With Quote
  #3  
Old 06-22-2008, 02:03 PM
ChaosSlayer
Demi-God
 
Join Date: May 2007
Posts: 1,032
Default

ah thanks - rar works great!

ok final question.

does new maps made for both new/old nektulus/Lava?

I been told that new nektulus is somehow broken? or is working now?

also new lava seem to be nicer than old one

so I am trying to figure which are which

one more question- where do water maps go? soem place as other maps?
Reply With Quote
  #4  
Old 06-22-2008, 02:07 PM
Angelox
AX Classic Developer
 
Join Date: May 2006
Location: filler
Posts: 2,049
Default

Download the eqg map pack and overwrite with the new map you want - the full map pack defaults to whatever zone is currently working with the present databases.
I think if you want the new Lava or Nect, then you have to spawn it and fix zonelines
watermaps go in with the /Maps
Reply With Quote
  #5  
Old 06-22-2008, 02:19 PM
ChaosSlayer
Demi-God
 
Join Date: May 2007
Posts: 1,032
Default

so there is no .map for new lava?

by spawn you mean - mobs? mobs i don't realy care for since i will redoing them anyway from scratch

and any idea on how to create new zone lines? since new lava has like 2 extra zone outs?

thanks =)
Reply With Quote
  #6  
Old 06-22-2008, 02:27 PM
Angelox
AX Classic Developer
 
Join Date: May 2006
Location: filler
Posts: 2,049
Default

Quote:
Originally Posted by ChaosSlayer View Post
so there is no .map for new lava?
by spawn you mean - mobs? mobs i don't realy care for since i will redoing them anyway from scratch
and any idea on how to create new zone lines? since new lava has like 2 extra zone outs?
thanks =)
I'm not sure exactly how the maps work - but I kept older, S3d converted maps where old/already spawned zones exist.
But the newer eqg converted maps are posted at the Rathe too. You could get whatever map you wanted, and overwrite what you have now.
As for zonelines, that's probably hard coded in the client, so unless Titanium client has the provisions for them, it may not work.
If I were doing the zone, I wouldn't waste much time on trying to figure it out (I'm a C++ dummy), I'd use invisible "NPC zoners ", they work just as good, and that way I could get on with spawning the zone.
Reply With Quote
Reply

Thread Tools
Display Modes

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump

   

All times are GMT -4. The time now is 06:26 AM.


 

Everquest is a registered trademark of Daybreak Game Company LLC.
EQEmulator is not associated or affiliated in any way with Daybreak Game Company LLC.
Except where otherwise noted, this site is licensed under a Creative Commons License.
       
Powered by vBulletin®, Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.
Template by Bluepearl Design and vBulletin Templates - Ver3.3