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  #1  
Old 06-27-2008, 04:35 AM
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trevius
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I briefly mentioned it in the first post, but I wanted to note again that it might be easier to read if the text was colored slightly different for each section (all light so they are easy to read still). Most of the rows contain more than 1 "section" in them, so I figured I would break them down the way I imagine they should be here. Probably the best way to do this would be to alternate between 2 colors back and forth. Maybe MediumTurquoise and a light grey or something east to read on your background.

Here is what it might look like:

Code:
Row 1:

Name
Item Name
Item ID
Item Lore	
Lore Group
Artifact		
No Drop
No Rent
Attuneable
Magic
Tradeskill Item
Recommended Level
Recommended Skill	
Required Level
Classes	
Races
Deity
Slots
Armor Class
STR	
AGI		
DEX
STA
INT
WIS
CHA
Magic Resist
Fire Resist
Cold Resist
Disease Resist
Poison Resist

Row 2:

Hit Points	
Hit Point Regen
Mana
Mana Regen
Endurance
Endurance Regen
Attack	
Haste
Damage Shield
Damage	
Delay
Range	
Extra Skill Damage
Extra Damage Amount
Elemental Damage Type
Elemental Damage Amount	
Bane Damage Body Type
Bane Damage Amount
Bane Damage Race 		
Bane Damage Race Amount
Skill Modifier Type
Skill Modifier Value
Bard Skill Modifier Type	
Bard Skill Modifier Value

Row 3:
	
Icon
ID File
Item Class
Item Type
Material
Color
Size
Weight
Light
Stackable
Stack Size
Price
Sell Rate
Bag Size
Bag Slots
Bag Type
Bag Weight Reduction
Book
Book Type
Book Filename
Charm File
Charm File ID
Firiona Vie No Drop
Item Source
Comment

Row 4:	

Cast Time Displayed	
Cast Time Used
Recast Delay	
Recast Type
Maximum Charges
Click Effect
Click Type
Click Level
Click Level2
Proc Effect	
Proc Level
Proc Level2
Proc Rate
Proc Type
Worn Effect	
Worn Effect Level
Worn Effect Level2
Worn Type
Focus Effect
Focus Effect Level
Focus Level2
Focus Type
Spell Scroll Effect	
Spell Scroll Type
Scroll Level
Scroll Level2

Row 5:

Augment Type
Augment Distiller
Augment Restrictions
augslot1type
augslot1unk
augslot2type
augslot2unk
augslot3type
augslot3unk
augslot4type
augslot4unk
augslot5type
augslot5unk

Row 6:

Accuracy
Avoidance
DoT Shielding
Shielding
Spell Shielding
Strikethrough	
Stun Resistance
Combat Effects
You could add other color variations in there too if you wanted to make certain things stand out even more. I think breaking it up by color will make reading it faster, which should make changing it faster.

Also, instead of making another window with all of the misc ones that won't fit on the main page, you could just leave your horizontal scroll bar in there like you have on the normal window in the current editor. The one that has all of the fields listed in it.

Thanks for checking this out and huge thanks for deciding to give it a try! I know you already have a ton of work on your plate and you already do so much for this community. I imagine that getting this working will be a fair amount of work, and I feel bad even asking it of you, but I really do think it will help out the tool's usefulness considerably. Some of the server ops I know still use old tools for item editing even though they use yours for everything else. Hopefully this will make a few people who are reluctant to switch over more willing to give it another shot. I am excited about the changes you have done lately and about this one getting done. I know this will make the it much easier for me to make the custom items I am planning to start working on soon.
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  #2  
Old 06-27-2008, 01:19 PM
nosfentora
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Alot of space can be saved by using a CheckedListBox
all the classes can be put in one, races in another, deities in another, and actually alot of the YES/NO options can be contained in another.


just my $0.02
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  #3  
Old 06-27-2008, 01:42 PM
nosfentora
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The CheckedListBox can also be expanded on enter, and shrunk on leave so that it has more viewable area when it's being used - making it less of a pain to view a large list.
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  #4  
Old 06-27-2008, 09:30 PM
GeorgeS
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I'm working on a class which does the expand contract stuff - but thanks for the code in the pm.

So far I've managed to place all the fields on a 1024x768 form, and am now working on making it actually work.


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  #5  
Old 06-28-2008, 01:40 AM
GeorgeS
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Just an update - the new edit item form is 1/2 done. It reads all item data, and displays the info like trevius' form above. The only thing left is to be able to write the data back to the database.

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  #6  
Old 06-28-2008, 06:27 PM
GeorgeS
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I managed to complete about 1/2 of the program edit. So far it will read the items, but save is not begun. So far about 16 hours in and 1/2 way done..

The new edit button is "new edit".

There are likely many issues still with this - and when you consider the complexity of this, I will be spending some time on fixing things.





The latest version has this included.
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Last edited by GeorgeS; 06-29-2008 at 02:29 AM..
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  #7  
Old 06-28-2008, 06:56 PM
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Wow, I knew this would take a while to do, and sorry about the extra work lol. But, HOLY COW THAT LOOKS AWESOME! I will start testing this immediately!

Thanks a million, GeorgeS!
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