Apparently I have to do all OpenGL stuff in the render thread, even texture maintenance. Well, at least that's solved. I'll turn off the worst of the logging and upload another version. Then you should be good to go.
this one is more of a suggestion then an actual bug but a loading screen of some kind would be nice and a way to set the alpha for the gui windows (really hard to see when they are faded out)
Oh and is it possible to make the targeting elipsoid a bit larger so you dont have to click whatever your trying to target dead center or it doesnt target at all?
oh and one more small thing ive noticed when its night time in game everything is pitch black im sure this is by design but thought id mention it just incase its not supposed to be quite that dark
Everquest is a registered trademark of Daybreak Game Company LLC.
EQEmulator is not associated or affiliated in any way with Daybreak Game Company LLC.
Except where otherwise noted, this site is licensed under a Creative Commons License.