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  #1  
Old 07-25-2008, 08:06 PM
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joligario
Developer
 
Join Date: Mar 2003
Posts: 1,498
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I remember on live not being able to click off beneficial spells from pet. So its all good. Good work.
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  #2  
Old 07-27-2008, 05:55 PM
KLS
Administrator
 
Join Date: Sep 2006
Posts: 1,348
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Something I'm changing: not sending a pet buff update every client buff tic. I don't see the point really, also adding a pet buff update at connect finishing since without the buff tic update it wont show up on zoning without it.

Save roughly 2k/min per client connected this way which may not be a lot but if we keep adding things like it because they're "not a lot" they add up.
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  #3  
Old 07-27-2008, 06:22 PM
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trevius
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Join Date: Aug 2006
Location: USA
Posts: 5,946
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Thanks KLS! Every bit helps! Sounds like some really nice adjustments.
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  #4  
Old 07-28-2008, 11:08 AM
zutfen
Fire Beetle
 
Join Date: Jul 2003
Posts: 19
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Bravo! Even "little" developments like this is an exciting progression!
I'm always excited when things like this get added in.

The work on Opcodes in recent weeks has been phenomenal!

Thanks for your work on this!
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  #5  
Old 09-05-2008, 03:00 AM
spider661
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Join Date: Oct 2005
Location: michigain
Posts: 260
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does anyone have this patch it seems to be not on the site anymore.
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  #6  
Old 09-05-2008, 05:13 AM
Derision
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Join Date: Feb 2004
Location: UK
Posts: 1,540
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It's been incorporated into the official source and binaries for a while, so I was tidying up my webspace and deleted it. If you aren't running recent code and still need it, I'll see if I can find it and re-upload it when I get home from work (7 or 8 hours from now).
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  #7  
Old 09-05-2008, 07:34 AM
Angelox
AX Classic Developer
 
Join Date: May 2006
Location: filler
Posts: 2,049
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I still got it:
petbuffwindow.patch
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