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  #1  
Old 08-07-2008, 09:21 PM
unknown405
Fire Beetle
 
Join Date: Oct 2007
Posts: 2
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I didn't read the last two paragraphs but yah when I said for the most part people who are unknown make fixes for recognition I am not lying. Take credit away from ANYONE who is not very well known and posting code and see how they react. They like the credit, they want the credit, they wouldn't care as much without the credit.

PS: About the whole I don't know KLS, I do know KLS. I meant I don't actually know her, I've never read one post made by her but I know what she does and I always see her name around the emulator forums on patch notes or just mention of the name. Sorry I know that sounded really bad, I don't know her at all then next paragraph I know exactly who you are
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  #2  
Old 08-07-2008, 11:14 PM
KLS
Administrator
 
Join Date: Sep 2006
Posts: 1,348
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Basic rule of thumb: if the code goes in to source in any form there will be credit given, otherwise there wont.

To be honest I don't think "inspiration" is a good precedent to be setting; I've never credited it before and I doubt I'll ever credit it again except in special circumstances like this one. I will be doing it for this change, just because I agree that it probably wouldn't of happened without him.

Change will be going in tonight we'll see if it works better, I haven't run into any issues with it but I can only check so many race/gender/hair combos.
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  #3  
Old 08-11-2008, 10:14 AM
So_1337
Dragon
 
Join Date: May 2006
Location: Cincinnati, OH
Posts: 689
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Alright, finally got a chance to put 1123 in and check it out.

Hair styles are staying for PCs. Hair color, though, is not (that I can tell). Testing with a female human. Trying for this hair style:



Even after correcting it with /face and relogging, it shows up white each time. Seems that the problem was fixed for NPCs, however, as they show with the hair color they should have. Good work thus far =)
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