you know what, not that long ago I was messing with PoTime summoning bunch of gods and making them fight each other...
You know what happens when you increase mob model size wihout giving it bigger run speed? Since models very big they look like then moving their feet wihout actualy moving - cuase their speed is to slow for their size to match the animation.
This what was happening to the gods. I did not payed attention at the time though, but this could cuase of the problem you reporting
I got a few hacks in mind, but I like Derisions fixes better, so I'll wait another 30 mins ( he fixed the merchant_list temp problem in about five mins)
Dis-regard this thread, it works OK, I was just testing in one database and updating in another
1.9 seems to be a good runspeed for the Dragorns in Omens, you can still sow and out run them
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